Add logo.

Jezzasoft
Font family: Myriad Pro Bold
Font size: 32px

Dust3D
Font family: Klavika Bold
Font size: 48px

GIMP:
Font color: black
Adjust brightness and Contrast
Contrast: -50
master
Jeremy Hu 2018-04-01 22:21:47 +08:00
parent d86004b46a
commit ec154633be
11 changed files with 54 additions and 19 deletions

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dust3d_jezzasoft.xcf Normal file

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@ -4,5 +4,6 @@
<file>resources/rotate.svg</file>
<file>resources/zoomin.svg</file>
<file>resources/zoomout.svg</file>
<file>resources/dust3d_jezzasoft.png</file>
</qresource>
</RCC>

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@ -14,6 +14,7 @@
#include <QComboBox>
#include <QMenu>
#include <QMenuBar>
#include <QLabel>
#include <assert.h>
#include "mainwindow.h"
#include "skeletonwidget.h"
@ -93,10 +94,22 @@ MainWindow::MainWindow()
modelRightLayout->addStretch();
QLabel *dust3dJezzasoftLabel = new QLabel;
QImage dust3dJezzasoftImage;
dust3dJezzasoftImage.load(":/resources/dust3d_jezzasoft.png");
dust3dJezzasoftLabel->setPixmap(QPixmap::fromImage(dust3dJezzasoftImage));
QVBoxLayout *mainLeftLayout = new QVBoxLayout;
mainLeftLayout->addStretch();
mainLeftLayout->addWidget(dust3dJezzasoftLabel);
mainLeftLayout->setSpacing(0);
mainLeftLayout->setContentsMargins(0, 0, 0, 0);
SkeletonWidget *skeletonWidget = new SkeletonWidget(this);
m_skeletonWidget = skeletonWidget;
QHBoxLayout *modelPageLayout = new QHBoxLayout;
modelPageLayout->addLayout(mainLeftLayout);
modelPageLayout->addWidget(skeletonWidget);
//modelPageLayout->addLayout(modelRightLayout);

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@ -1,5 +1,6 @@
#include "mesh.h"
#include "meshlite.h"
#include "theme.h"
#include <assert.h>
#define MAX_VERTICES_PER_FACE 100
@ -60,9 +61,9 @@ Mesh::Mesh(void *meshlite, int meshId) :
v->normX = edgeNormals[firstIndex + 0];
v->normY = edgeNormals[firstIndex + 1];
v->normZ = edgeNormals[firstIndex + 2];
v->colorR = 0;
v->colorG = 0;
v->colorB = 0;
v->colorR = 0.0;
v->colorG = 0.0;
v->colorB = 0.0;
}
}
@ -78,6 +79,9 @@ Mesh::Mesh(void *meshlite, int meshId) :
GLfloat *triangleNormals = new GLfloat[triangleCount * 3];
int loadedTriangleNormalItemCount = meshlite_get_triangle_normal_array(meshlite, triangleMesh, triangleNormals, triangleCount * 3);
float modelR = Theme::white.redF();
float modelG = Theme::white.greenF();
float modelB = Theme::white.blueF();
m_triangleVertexCount = triangleCount * 3;
m_triangleVertices = new Vertex[m_triangleVertexCount * 3];
for (int i = 0; i < triangleCount; i++) {
@ -94,9 +98,9 @@ Mesh::Mesh(void *meshlite, int meshId) :
v->normX = triangleNormals[firstIndex + 0];
v->normY = triangleNormals[firstIndex + 1];
v->normZ = triangleNormals[firstIndex + 2];
v->colorR = 1.0;
v->colorG = 1.0;
v->colorB = 1.0;
v->colorR = modelR;
v->colorG = modelG;
v->colorB = modelB;
}
}

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@ -27,7 +27,7 @@ SkeletonEditGraphicsView::SkeletonEditGraphicsView(QWidget *parent) :
m_backgroundLoaded(false),
m_modelWidget(NULL),
m_modelWidgetProxy(NULL),
m_combineEnabled(false),
m_combineEnabled(true),
m_unionEnabled(true),
m_subdivEnabled(false)
{
@ -230,6 +230,9 @@ bool SkeletonEditGraphicsView::keyPress(QKeyEvent *event, const QPointF &scenePo
} else if (event->key() == Qt::Key_S) {
m_subdivEnabled = !m_subdivEnabled;
emit nodesChanged();
} else if (event->key() == Qt::Key_Tab) {
if (m_nextStartNodeItem)
setNextStartNodeItem(m_nextStartNodeItem->nextSidePair());
} else if (event->key() == Qt::Key_Delete || event->key() ==Qt::Key_Backspace) {
removeSelectedItems();
processed = true;
@ -457,6 +460,7 @@ bool SkeletonEditGraphicsView::wheel(QWheelEvent *event, const QPointF &scenePos
AddItemRadius(m_pendingNodeItem, delta);
if (!m_inAddNodeMode && m_lastHoverNodeItem) {
AddItemRadius(m_lastHoverNodeItem, delta);
AddItemRadius(m_lastHoverNodeItem->nextSidePair(), delta);
processed = true;
emit nodesChanged();
}

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@ -272,4 +272,11 @@ void SkeletonSnapshot::resolveRootNode()
if (m_rootNode.isEmpty())
m_rootNode = findMaxNeighborNumberNode();
if (m_rootNode.isEmpty()) {
nodeIterator = nodes.begin();
if (nodeIterator != nodes.end()) {
m_rootNode = nodeIterator->first;
}
}
}

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@ -83,9 +83,8 @@ void SkeletonToMesh::process()
float y = (nodeIterator->second["y"].toFloat() - frontMiddleY) / canvasHeight;
float z = (nextSidePair->second["x"].toFloat() - sideMiddleX) / canvasHeight;
float r = nodeIterator->second["radius"].toFloat() / canvasHeight;
float t = nextSidePair->second["radius"].toFloat() / canvasHeight;
int bmeshNodeId = meshlite_bmesh_add_node(meshliteContext, bmeshId, x, y, z, r, t);
printf("meshlite_bmesh_add_node x:%f y:%f z:%f r:%f t:%f nodeName:%s bmeshNodeId:%d\n", x, y, z, r, t, nodeIterator->first.toUtf8().constData(), bmeshNodeId);
int bmeshNodeId = meshlite_bmesh_add_node(meshliteContext, bmeshId, x, y, z, r);
printf("meshlite_bmesh_add_node x:%f y:%f z:%f r:%f nodeName:%s bmeshNodeId:%d\n", x, y, z, r, nodeIterator->first.toUtf8().constData(), bmeshNodeId);
bmeshNodeMap[nodeIterator->first] = bmeshNodeId;
}
@ -116,15 +115,17 @@ void SkeletonToMesh::process()
} else {
mergedMeshId = mergeMeshs(meshliteContext, meshIds);
}
if (subdivEnabled) {
if (combineEnabled) {
if (mergedMeshId > 0) {
mergedMeshId = meshlite_combine_coplanar_faces(meshliteContext, mergedMeshId);
}
}
if (subdivEnabled) {
if (mergedMeshId > 0 && meshlite_is_triangulated_manifold(meshliteContext, mergedMeshId)) {
mergedMeshId = meshlite_subdivide(meshliteContext, mergedMeshId);
}
}
if (mergedMeshId > 0) {
if (combineEnabled) {
mergedMeshId = meshlite_combine_adj_faces(meshliteContext, mergedMeshId);
}
m_mesh = new Mesh(meshliteContext, mergedMeshId);
}
}

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@ -14,16 +14,17 @@
// White
// 0xf7, 0xd9, 0xc8
QColor Theme::red = QColor(0xff, 0xff, 0xff);
QColor Theme::green = QColor(0xff, 0xff, 0xff);
QColor Theme::red = QColor(0xfc, 0x66, 0x21);
QColor Theme::green = QColor(0xaa, 0xeb, 0xc4);
QColor Theme::blue = QColor(0x2a, 0x5a, 0xac);
QColor Theme::white = QColor(0xf7, 0xd9, 0xc8);
float Theme::normalAlpha = 96.0 / 255;
float Theme::branchAlpha = 64.0 / 255;
float Theme::checkedAlpha = 1.0;
float Theme::edgeAlpha = 1.0;
float Theme::fillAlpha = 50.0 / 255;
int Theme::skeletonNodeBorderSize = 2;
int Theme::skeletonEdgeWidth = 2;
int Theme::skeletonNodeBorderSize = 0;
int Theme::skeletonEdgeWidth = 0;
std::map<QString, QString> createSideColorNameMap() {
std::map<QString, QString> map;

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@ -10,6 +10,7 @@ public:
static QColor red;
static QColor green;
static QColor blue;
static QColor white;
static float normalAlpha;
static float checkedAlpha;
static float branchAlpha;

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@ -22,12 +22,14 @@
// https://doc.cgal.org/latest/Polygon_mesh_processing/Polygon_mesh_processing_2corefinement_mesh_union_8cpp-example.html#a2
// https://doc.cgal.org/latest/Polygon_mesh_processing/Polygon_mesh_processing_2triangulate_faces_example_8cpp-example.html
// https://github.com/CGAL/cgal/issues/2875
// https://doc.cgal.org/latest/Polygon_mesh_processing/Polygon_mesh_processing_2hausdorff_distance_remeshing_example_8cpp-example.html#a3
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/Polygon_mesh_processing/corefinement.h>
#include <CGAL/Polygon_mesh_processing/triangulate_faces.h>
#include <CGAL/boost/graph/iterator.h>
#include <CGAL/assertions_behaviour.h>
#include <CGAL/Polygon_mesh_processing/remesh.h>
typedef CGAL::Exact_predicates_exact_constructions_kernel Kernel;
typedef CGAL::Surface_mesh<Kernel::Point_3> CgalMesh;
@ -120,6 +122,7 @@ CgalMesh *unionCgalMeshs(CgalMesh *first, CgalMesh *second)
delete mesh;
return NULL;
}
//CGAL::Polygon_mesh_processing::isotropic_remeshing(mesh->faces(), 0.4, *mesh);
} catch (...) {
delete mesh;
return NULL;