Define preview grid view style
parent
b7b71b9c2e
commit
efc6c09bbd
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@ -7,10 +7,15 @@ ComponentListModel::ComponentListModel(const Document *document, QObject *parent
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QAbstractListModel(parent),
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m_document(document)
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{
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connect(m_document, &Document::componentPreviewImageChanged, [this](const dust3d::Uuid &componentId) {
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emit this->layoutChanged();
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});
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}
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int ComponentListModel::rowCount(const QModelIndex &parent) const
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{
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if (parent.isValid())
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return 0;
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const SkeletonComponent *listingComponent = m_document->findComponent(m_listingComponentId);
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if (nullptr == listingComponent)
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return 0;
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@ -19,6 +24,8 @@ int ComponentListModel::rowCount(const QModelIndex &parent) const
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int ComponentListModel::columnCount(const QModelIndex &parent) const
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{
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if (parent.isValid())
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return 0;
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return 1;
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}
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@ -53,7 +60,7 @@ QVariant ComponentListModel::data(const QModelIndex &index, int role) const
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case Qt::DecorationRole: {
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const SkeletonComponent *component = modelIndexToComponent(index);
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if (nullptr != component) {
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// TODO:
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return component->previewPixmap;
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}
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}
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break;
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@ -13,45 +13,6 @@ MonochromeMesh::MonochromeMesh(MonochromeMesh &&mesh)
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MonochromeMesh::MonochromeMesh(const dust3d::Object &object)
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{
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/*
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auto buildSection = [](const dust3d::Vector3 &origin,
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const dust3d::Vector3 &faceNormal,
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const dust3d::Vector3 &tagent,
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double radius)
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{
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auto upDirection = dust3d::Vector3::crossProduct(tagent, faceNormal);
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return std::vector<dust3d::Vector3> {
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origin + tagent * radius,
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origin - upDirection * radius,
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origin - tagent * radius,
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origin + upDirection * radius
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};
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};
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auto calculateTagent = [](const dust3d::Vector3 &direction) {
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const std::vector<dust3d::Vector3> axisList = {
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dust3d::Vector3 {1, 0, 0},
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dust3d::Vector3 {0, 1, 0},
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dust3d::Vector3 {0, 0, 1},
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};
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float maxDot = -1;
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size_t nearAxisIndex = 0;
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bool reversed = false;
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for (size_t i = 0; i < axisList.size(); ++i) {
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const auto axis = axisList[i];
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auto dot = dust3d::Vector3::dotProduct(axis, direction);
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auto positiveDot = std::abs(dot);
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if (positiveDot >= maxDot) {
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reversed = dot < 0;
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maxDot = positiveDot;
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nearAxisIndex = i;
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}
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}
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const auto& choosenAxis = axisList[(nearAxisIndex + 1) % 3];
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auto startDirection = dust3d::Vector3::crossProduct(direction, choosenAxis).normalized();
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return reversed ? -startDirection : startDirection;
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};
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*/
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std::set<std::pair<size_t, size_t>> halfEdges;
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for (const auto &face: object.triangleAndQuads) {
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if (3 == face.size()) {
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@ -72,7 +33,6 @@ MonochromeMesh::MonochromeMesh(const dust3d::Object &object)
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halfEdges.insert({face[3], face[0]});
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halfEdges.insert({face[0], face[3]});
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}
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//m_triangleVertices.reserve(halfEdges.size() * 24);
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m_lineVertices.reserve(halfEdges.size() * 2);
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for (const auto &halfEdge: halfEdges) {
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// For two halfedges shared one edge, only output one line
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@ -90,50 +50,6 @@ MonochromeMesh::MonochromeMesh(const dust3d::Object &object)
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(GLfloat)to.y(),
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(GLfloat)to.z()
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});
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/*
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auto direction = to - from;
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auto sectionNormal = direction.normalized();
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auto sectionTagent = calculateTagent(sectionNormal);
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auto sectionTo = buildSection(to, sectionNormal, sectionTagent, 0.002);
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auto sectionFrom = sectionTo;
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for (auto &it: sectionFrom)
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it = it - direction;
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for (size_t i = 0; i < sectionTo.size(); ++i) {
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size_t j = (i + 1) % sectionTo.size();
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m_triangleVertices.emplace_back(MonochromeOpenGLVertex {
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(GLfloat)sectionTo[i].x(),
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(GLfloat)sectionTo[i].y(),
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(GLfloat)sectionTo[i].z()
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});
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m_triangleVertices.emplace_back(MonochromeOpenGLVertex {
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(GLfloat)sectionFrom[i].x(),
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(GLfloat)sectionFrom[i].y(),
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(GLfloat)sectionFrom[i].z()
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});
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m_triangleVertices.emplace_back(MonochromeOpenGLVertex {
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(GLfloat)sectionTo[j].x(),
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(GLfloat)sectionTo[j].y(),
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(GLfloat)sectionTo[j].z()
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});
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m_triangleVertices.emplace_back(MonochromeOpenGLVertex {
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(GLfloat)sectionFrom[i].x(),
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(GLfloat)sectionFrom[i].y(),
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(GLfloat)sectionFrom[i].z()
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});
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m_triangleVertices.emplace_back(MonochromeOpenGLVertex {
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(GLfloat)sectionFrom[j].x(),
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(GLfloat)sectionFrom[j].y(),
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(GLfloat)sectionFrom[j].z()
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});
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m_triangleVertices.emplace_back(MonochromeOpenGLVertex {
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(GLfloat)sectionTo[j].x(),
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(GLfloat)sectionTo[j].y(),
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(GLfloat)sectionTo[j].z()
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});
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}
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*/
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}
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}
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@ -4,8 +4,22 @@
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PreviewGridView::PreviewGridView(QWidget *parent):
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QListView(parent)
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{
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QPalette viewPalette = palette();
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viewPalette.setColor(QPalette::Window, Qt::transparent);
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viewPalette.setColor(QPalette::Base, Qt::transparent);
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setPalette(viewPalette);
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auto borderSize = std::max(1, Theme::partPreviewImageSize / 20);
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auto margin = std::max(1, borderSize / 2);
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auto borderRadius = std::max(3, Theme::partPreviewImageSize / 10);
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setStyleSheet(
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"QListView::item {border:" + QString::number(borderSize) + "px solid transparent; margin:" + QString::number(margin) + "px; background-color: " + Theme::gray.name() +"; border-radius: " + QString::number(borderRadius) + ";}" +
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"QListView::item:selected {border-color: " + Theme::red.name() + ";}"
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);
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setViewMode(QListView::IconMode);
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setGridSize(QSize(Theme::partPreviewImageSize, Theme::partPreviewImageSize));
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setMovement(QListView::Snap);
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setFlow(QListView::LeftToRight);
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setSelectionMode(QAbstractItemView::ExtendedSelection);
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}
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@ -9,6 +9,8 @@ QColor Theme::white = QColor(0xf7, 0xd9, 0xc8);
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QColor Theme::red = QColor(0xfc, 0x66, 0x21);
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QColor Theme::green = QColor(0xaa, 0xeb, 0xc4);
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QColor Theme::blue = QColor(0x0d, 0xa9, 0xf1);
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QColor Theme::black = QColor(25, 25, 25);
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QColor Theme::gray = QColor(0x32, 0x32, 0x32);
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float Theme::normalAlpha = 96.0 / 255;
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float Theme::checkedAlpha = 1.0;
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float Theme::edgeAlpha = 1.0;
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@ -50,8 +52,8 @@ void Theme::initialize()
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Theme::toolIconSize = (int)(Theme::toolIconFontSize * 1.5);
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Theme::miniIconFontSize = (int)(Theme::toolIconFontSize * 0.85);
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Theme::miniIconSize = (int)(Theme::miniIconFontSize * 1.67);
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Theme::partPreviewImageSize = (Theme::miniIconSize * 3);
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Theme::sidebarPreferredWidth = Theme::partPreviewImageSize * 4;
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Theme::partPreviewImageSize = (Theme::miniIconSize * 2);
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Theme::sidebarPreferredWidth = Theme::partPreviewImageSize * 4.5;
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Theme::materialPreviewImageSize = Theme::sidebarPreferredWidth * 0.4;
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}
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@ -15,6 +15,8 @@ public:
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static QColor red;
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static QColor green;
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static QColor blue;
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static QColor black;
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static QColor gray;
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static float normalAlpha;
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static float checkedAlpha;
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static float edgeAlpha;
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@ -586,8 +586,9 @@ std::unique_ptr<MeshCombiner::Mesh> MeshGenerator::combinePartMesh(const std::st
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partCache.objectNodeVertices.clear();
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partCache.vertices.clear();
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partCache.faces.clear();
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partCache.previewTriangles.clear();
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partCache.previewVertices.clear();
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partCache.color = partColor;
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partCache.metalness = metalness;
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partCache.roughness = roughness;
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partCache.isSuccessful = false;
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partCache.joined = (target == PartTarget::Model && !isDisabled);
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@ -806,6 +807,10 @@ std::unique_ptr<MeshCombiner::Mesh> MeshGenerator::combinePartMesh(const std::st
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} else {
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hasMeshError = true;
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}
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if (nullptr != mesh) {
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partCache.isSuccessful = true;
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}
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if (mesh && mesh->isNull()) {
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mesh.reset();
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@ -934,7 +939,13 @@ std::unique_ptr<MeshCombiner::Mesh> MeshGenerator::combineComponentMesh(const st
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componentCache.objectEdges.push_back(it);
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for (const auto &it: partCache.objectNodeVertices)
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componentCache.objectNodeVertices.push_back(it);
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addComponentPreview(componentId, ComponentPreview {partCache.vertices, partCache.faces});
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ComponentPreview preview;
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if (mesh)
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mesh->fetch(preview.vertices, preview.triangles);
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preview.color = partCache.color;
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preview.metalness = partCache.metalness;
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preview.roughness = partCache.roughness;
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addComponentPreview(componentId, std::move(preview));
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} else {
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std::vector<std::pair<CombineMode, std::vector<std::string>>> combineGroups;
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int currentGroupIndex = -1;
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@ -1185,11 +1196,6 @@ void MeshGenerator::collectErroredParts()
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updateVertexIndices(errorTriangleAndQuads, m_object->vertices.size());
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m_object->vertices.insert(m_object->vertices.end(), it.second.vertices.begin(), it.second.vertices.end());
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m_object->triangleAndQuads.insert(m_object->triangleAndQuads.end(), errorTriangleAndQuads.begin(), errorTriangleAndQuads.end());
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auto errorTriangles = it.second.previewTriangles;
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updateVertexIndices(errorTriangles, m_object->vertices.size());
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m_object->vertices.insert(m_object->vertices.end(), it.second.previewVertices.begin(), it.second.previewVertices.end());
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m_object->triangles.insert(m_object->triangles.end(), errorTriangles.begin(), errorTriangles.end());
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}
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}
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}
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@ -50,8 +50,9 @@ public:
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std::vector<ObjectNode> objectNodes;
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std::vector<std::pair<std::pair<Uuid, Uuid>, std::pair<Uuid, Uuid>>> objectEdges;
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std::vector<std::pair<Vector3, std::pair<Uuid, Uuid>>> objectNodeVertices;
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std::vector<Vector3> previewVertices;
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std::vector<std::vector<size_t>> previewTriangles;
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Color color = Color(1.0, 1.0, 1.0);
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float metalness = 0.0;
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float roughness = 1.0;
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bool isSuccessful = false;
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bool joined = true;
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};
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