Save object in document only when locked for painting
parent
484f6aaaba
commit
f6ea8bd206
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@ -84,9 +84,7 @@ void AutoSaver::check()
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Snapshot *snapshot = new Snapshot;
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Snapshot *snapshot = new Snapshot;
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m_document->toSnapshot(snapshot);
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m_document->toSnapshot(snapshot);
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Object *object = new Object(m_document->currentPostProcessedObject());
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QByteArray *turnaroundPngByteArray = nullptr;
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QByteArray *turnaroundPngByteArray = nullptr;
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if (!m_document->turnaround.isNull() && m_document->turnaroundPngByteArray.size() > 0) {
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if (!m_document->turnaround.isNull() && m_document->turnaroundPngByteArray.size() > 0) {
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turnaroundPngByteArray = new QByteArray(m_document->turnaroundPngByteArray);
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turnaroundPngByteArray = new QByteArray(m_document->turnaroundPngByteArray);
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@ -103,24 +101,29 @@ void AutoSaver::check()
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scriptVariables = new std::map<QString, std::map<QString, QString>>(variables);
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scriptVariables = new std::map<QString, std::map<QString, QString>>(variables);
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}
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}
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DocumentSaver::Textures *textures = new DocumentSaver::Textures;
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Object *object = nullptr;
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if (nullptr != m_document->textureImage) {
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DocumentSaver::Textures *textures = nullptr;
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textures->textureImage = new QImage(*m_document->textureImage);
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}
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if (nullptr != m_document->textureNormalImage) {
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textures->textureNormalImage = new QImage(*m_document->textureNormalImage);
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}
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if (nullptr != m_document->textureMetalnessImage) {
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textures->textureMetalnessImage = new QImage(*m_document->textureMetalnessImage);
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}
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if (nullptr != m_document->textureRoughnessImage) {
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textures->textureRoughnessImage = new QImage(*m_document->textureRoughnessImage);
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}
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if (nullptr != m_document->textureAmbientOcclusionImage) {
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textures->textureAmbientOcclusionImage = new QImage(*m_document->textureAmbientOcclusionImage);
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}
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textures->textureHasTransparencySettings = m_document->textureHasTransparencySettings;
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if (m_document->objectLocked) {
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object = new Object(m_document->currentPostProcessedObject());
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textures = new DocumentSaver::Textures;
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if (nullptr != m_document->textureImage) {
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textures->textureImage = new QImage(*m_document->textureImage);
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}
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if (nullptr != m_document->textureNormalImage) {
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textures->textureNormalImage = new QImage(*m_document->textureNormalImage);
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}
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if (nullptr != m_document->textureMetalnessImage) {
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textures->textureMetalnessImage = new QImage(*m_document->textureMetalnessImage);
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}
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if (nullptr != m_document->textureRoughnessImage) {
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textures->textureRoughnessImage = new QImage(*m_document->textureRoughnessImage);
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}
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if (nullptr != m_document->textureAmbientOcclusionImage) {
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textures->textureAmbientOcclusionImage = new QImage(*m_document->textureAmbientOcclusionImage);
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}
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textures->textureHasTransparencySettings = m_document->textureHasTransparencySettings;
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}
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QThread *thread = new QThread;
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QThread *thread = new QThread;
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m_documentSaver = new DocumentSaver(&m_filename,
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m_documentSaver = new DocumentSaver(&m_filename,
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snapshot,
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snapshot,
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@ -109,7 +109,7 @@ bool DocumentSaver::save(const QString *filename,
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ds3Writer.add("model.xml", "model", &modelXml);
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ds3Writer.add("model.xml", "model", &modelXml);
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}
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}
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{
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if (nullptr != object) {
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QByteArray objectXml;
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QByteArray objectXml;
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QXmlStreamWriter stream(&objectXml);
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QXmlStreamWriter stream(&objectXml);
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saveObjectToXmlStream(object, &stream);
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saveObjectToXmlStream(object, &stream);
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@ -117,7 +117,7 @@ bool DocumentSaver::save(const QString *filename,
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ds3Writer.add("object.xml", "object", &objectXml);
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ds3Writer.add("object.xml", "object", &objectXml);
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}
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}
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if (nullptr != textures) {
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if (nullptr != object && nullptr != textures) {
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if (nullptr != textures->textureImage && !textures->textureImage->isNull()) {
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if (nullptr != textures->textureImage && !textures->textureImage->isNull()) {
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if (nullptr == textures->textureImageByteArray) {
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if (nullptr == textures->textureImageByteArray) {
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textures->textureImageByteArray = new QByteArray;
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textures->textureImageByteArray = new QByteArray;
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@ -1584,59 +1584,63 @@ void DocumentWindow::saveTo(const QString &saveAsFilename)
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QApplication::setOverrideCursor(Qt::WaitCursor);
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QApplication::setOverrideCursor(Qt::WaitCursor);
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Snapshot snapshot;
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Snapshot snapshot;
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m_document->toSnapshot(&snapshot);
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m_document->toSnapshot(&snapshot);
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bool saveObject = m_document->objectLocked;
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DocumentSaver::Textures textures;
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DocumentSaver::Textures textures;
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textures.textureImage = m_document->textureImage;
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if (saveObject) {
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textures.textureImageByteArray = m_document->textureImageByteArray;
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textures.textureImage = m_document->textureImage;
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textures.textureNormalImage = m_document->textureNormalImage;
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textures.textureImageByteArray = m_document->textureImageByteArray;
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textures.textureNormalImageByteArray = m_document->textureNormalImageByteArray;
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textures.textureNormalImage = m_document->textureNormalImage;
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textures.textureMetalnessImage = m_document->textureMetalnessImage;
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textures.textureNormalImageByteArray = m_document->textureNormalImageByteArray;
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textures.textureMetalnessImageByteArray = m_document->textureMetalnessImageByteArray;
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textures.textureMetalnessImage = m_document->textureMetalnessImage;
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textures.textureRoughnessImage = m_document->textureRoughnessImage;
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textures.textureMetalnessImageByteArray = m_document->textureMetalnessImageByteArray;
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textures.textureRoughnessImageByteArray = m_document->textureRoughnessImageByteArray;
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textures.textureRoughnessImage = m_document->textureRoughnessImage;
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textures.textureAmbientOcclusionImage = m_document->textureAmbientOcclusionImage;
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textures.textureRoughnessImageByteArray = m_document->textureRoughnessImageByteArray;
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textures.textureAmbientOcclusionImageByteArray = m_document->textureAmbientOcclusionImageByteArray;
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textures.textureAmbientOcclusionImage = m_document->textureAmbientOcclusionImage;
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textures.textureHasTransparencySettings = m_document->textureHasTransparencySettings;
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textures.textureAmbientOcclusionImageByteArray = m_document->textureAmbientOcclusionImageByteArray;
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textures.textureHasTransparencySettings = m_document->textureHasTransparencySettings;
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}
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if (DocumentSaver::save(&filename,
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if (DocumentSaver::save(&filename,
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&snapshot,
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&snapshot,
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&m_document->currentPostProcessedObject(),
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saveObject ? &m_document->currentPostProcessedObject() : nullptr,
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&textures,
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saveObject ? &textures : nullptr,
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(!m_document->turnaround.isNull() && m_document->turnaroundPngByteArray.size() > 0) ?
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(!m_document->turnaround.isNull() && m_document->turnaroundPngByteArray.size() > 0) ?
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&m_document->turnaroundPngByteArray : nullptr,
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&m_document->turnaroundPngByteArray : nullptr,
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(!m_document->script().isEmpty()) ? &m_document->script() : nullptr,
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(!m_document->script().isEmpty()) ? &m_document->script() : nullptr,
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(!m_document->variables().empty()) ? &m_document->variables() : nullptr)) {
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(!m_document->variables().empty()) ? &m_document->variables() : nullptr)) {
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setCurrentFilename(filename);
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setCurrentFilename(filename);
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}
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}
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textures.textureImage = nullptr;
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if (saveObject) {
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textures.textureNormalImage = nullptr;
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textures.textureImage = nullptr;
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textures.textureMetalnessImage = nullptr;
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textures.textureNormalImage = nullptr;
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textures.textureRoughnessImage = nullptr;
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textures.textureMetalnessImage = nullptr;
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textures.textureAmbientOcclusionImage = nullptr;
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textures.textureRoughnessImage = nullptr;
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textures.textureAmbientOcclusionImage = nullptr;
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if (textures.textureImageByteArray != m_document->textureImageByteArray)
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std::swap(textures.textureImageByteArray, m_document->textureImageByteArray);
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if (textures.textureImageByteArray != m_document->textureImageByteArray)
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else
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std::swap(textures.textureImageByteArray, m_document->textureImageByteArray);
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textures.textureImageByteArray = nullptr;
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else
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textures.textureImageByteArray = nullptr;
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if (textures.textureNormalImageByteArray != m_document->textureNormalImageByteArray)
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std::swap(textures.textureNormalImageByteArray, m_document->textureNormalImageByteArray);
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if (textures.textureNormalImageByteArray != m_document->textureNormalImageByteArray)
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else
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std::swap(textures.textureNormalImageByteArray, m_document->textureNormalImageByteArray);
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textures.textureNormalImageByteArray = nullptr;
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else
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textures.textureNormalImageByteArray = nullptr;
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if (textures.textureMetalnessImageByteArray != m_document->textureMetalnessImageByteArray)
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std::swap(textures.textureMetalnessImageByteArray, m_document->textureMetalnessImageByteArray);
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if (textures.textureMetalnessImageByteArray != m_document->textureMetalnessImageByteArray)
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else
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std::swap(textures.textureMetalnessImageByteArray, m_document->textureMetalnessImageByteArray);
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textures.textureMetalnessImageByteArray = nullptr;
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else
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textures.textureMetalnessImageByteArray = nullptr;
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if (textures.textureRoughnessImageByteArray != m_document->textureRoughnessImageByteArray)
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std::swap(textures.textureRoughnessImageByteArray, m_document->textureRoughnessImageByteArray);
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if (textures.textureRoughnessImageByteArray != m_document->textureRoughnessImageByteArray)
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else
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std::swap(textures.textureRoughnessImageByteArray, m_document->textureRoughnessImageByteArray);
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textures.textureRoughnessImageByteArray = nullptr;
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else
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textures.textureRoughnessImageByteArray = nullptr;
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if (textures.textureAmbientOcclusionImageByteArray != m_document->textureAmbientOcclusionImageByteArray)
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std::swap(textures.textureAmbientOcclusionImageByteArray, m_document->textureAmbientOcclusionImageByteArray);
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if (textures.textureAmbientOcclusionImageByteArray != m_document->textureAmbientOcclusionImageByteArray)
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else
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std::swap(textures.textureAmbientOcclusionImageByteArray, m_document->textureAmbientOcclusionImageByteArray);
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textures.textureAmbientOcclusionImageByteArray = nullptr;
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else
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textures.textureAmbientOcclusionImageByteArray = nullptr;
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}
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QApplication::restoreOverrideCursor();
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QApplication::restoreOverrideCursor();
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}
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}
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