Commit Graph

8 Commits (0b2653362a477e710226c6ddfc42af8c96f5748c)

Author SHA1 Message Date
Jeremy Hu 4bdbdd496a Introduce new mesh generator: nodemesh
Remove meshlite, introduce nodemesh: https://github.com/huxingyi/nodemesh
Now, all the codebase move to C++, no rust language dependency.
2019-02-18 22:27:18 +09:30
Jeremy Hu dbb23b9029 Rename library name meshlite to meshlite_ffi 2018-09-28 10:45:39 +08:00
Jeremy Hu aeca656c76 Remove trivial bones
- Fix intermediate bone weights
- Remove trivial bones
- Introduce bullet physics engine
2018-06-19 23:49:25 +08:00
Jeremy Hu 1376af237b Add auto uv unwrapping.
Use https://github.com/Thekla/thekla_atlas to generate the texture.
This commit still have some issues, some faces not satisfy thekla_atlas in some cases.

- Add texture preview widget.
- Fix single node black color issue.
- Export texture in .gltf file.
- Fix node order random issue in mesh generation.
2018-05-08 00:08:19 +08:00
Jeremy Hu 9643920515 Fix UI too small and crash on bad mesh problem.
The model generating speed may become slightly slower than the previous version because of the extra checks.

This closes #1, and closes #3
2018-04-23 08:10:01 +08:00
huxingyi 1b38833823 Add Ubuntu 16.04.4 LTS build example 2018-04-21 16:13:00 +08:00
Jeremy Hu 454adf7b32 Add build overview docs 2018-04-18 22:05:20 +08:00
Jeremy Hu fc4f02b05f Add missing files 2018-04-13 22:58:20 +08:00