Commit Graph

9 Commits (0ddd76edc28321d99d58a01a40b85559a8cd4235)

Author SHA1 Message Date
huxingyi 484f6aaaba Introduce texture painting 2020-11-18 00:01:51 +09:30
huxingyi 37f6545de4 Update edge detection threshold for toon shaders 2020-10-17 10:40:08 +09:30
Jeremy Hu 76aa261d56 Fix shader camera pos [skip ci] 2020-04-13 22:55:04 +09:30
huxingyi 62e411d4e5 Add a toon shading option box to Preferences Widget [skip ci] 2020-04-08 19:39:16 +09:30
Jeremy Hu 55e657852c Add menu: Export as Image
New feature: Exporting rendered model as png.
A offscreen render been introduced for generating normal and depth maps, which are been generated for toon shader edge detection.
2020-04-02 20:09:57 +09:30
huxingyi 120b59b45f Add tong shader 2020-03-29 19:36:45 +09:30
huxingyi c84bb14ada Fix IBL shader
Implement DDS cubemap file reader to load the Cedar Bridge environment
cubemap file, and render IBL on core profile.
2020-03-18 23:47:09 +09:30
Jeremy Hu 7a5065865a Set OpenGL core profile shader as default 2019-12-22 21:37:42 +09:30
Jeremy Hu 5c25d7d4f8 Move shader from source code to separated folder 2018-10-03 13:52:35 +08:00