Commit Graph

15 Commits (106cea6b3f164a61b67011091f65febbc7c59f5f)

Author SHA1 Message Date
Jeremy Hu 106cea6b3f Implement convex hull algorithm. 2016-12-26 18:09:01 +09:30
Jeremy Hu ecdc896e08 Fix bone direction parallel with y axis. 2016-12-25 18:59:42 +09:30
Jeremy Hu 0efbc668a3 Implement rotation on two connected bones. 2016-12-25 15:30:02 +09:30
Jeremy Hu 3a5540324a Follow the paper of Sweeping stage. 2016-12-23 23:54:19 +09:30
Jeremy Hu f19af46194 Add build description. 2016-12-22 22:36:24 +09:30
Jeremy Hu ef1836ab06 Add matrix.
Add quad generation from shape nodes.
2016-12-22 22:33:32 +09:30
Jeremy Hu 9b31fa85e8 Fix image size. 2016-12-20 21:51:53 +09:30
Jeremy Hu a73f351fd6 Generate inbetween nodes between bmesh key nodes 2016-12-20 21:45:23 +09:30
Jeremy Hu b6af60f08c Add drawText.
Add bmesh test data.
2016-12-20 19:23:13 +09:30
Jeremy Hu edeec37d01 Use glu to draw primitives 2016-12-20 08:40:31 +09:30
Jeremy Hu f2bc4417e0 Add missing modifies 2016-12-20 00:48:23 +09:30
Jeremy Hu d7ef7d6d08 Add finite grid ground 2016-12-17 21:55:37 +09:30
Jeremy Hu 230bc2d04a Add draw cylinder 2016-12-17 10:19:40 +09:30
Jeremy Hu d7b349b986 Drawing sphere without gluSphere 2016-12-16 00:02:55 +09:30
Jeremy Hu be32f0b2d6 Hello Dust3D, first commit 2016-12-15 23:49:08 +09:30