Commit Graph

660 Commits (1d3c4142d4e43b5955d6f11a7dbcc828b10fa91b)

Author SHA1 Message Date
Jeremy Hu 1d3c4142d4 Support transparent texture
Add alpha channel support for color texture. The transparency is supported in render preview, export texture preview and glTF exporter.
2019-11-02 12:13:23 +09:30
Jeremy Hu 4bd14b935d Average cut face edge length 2019-11-01 22:03:10 +09:30
Jeremy Hu 9e1e632ae7 Remove undo hash check 2019-10-26 10:29:24 +09:30
Jeremy Hu 29f988aa7b Add main window menu for auto colorize 2019-10-26 07:47:31 +09:30
Jeremy Hu db9d8c04c0 Add auto colorize from reference image
Thanks @enzyme69 for the idea.
2019-10-25 23:41:17 +09:30
Jeremy Hu 12a95f2e8e Fix undo on part tree widget 2019-10-21 21:51:57 +09:30
Jeremy Hu c2807195bd Update screenshots 2019-10-20 21:17:07 +09:30
Jeremy Hu 305921b0b1 Update download link to 1.0.0-beta.25 2019-10-20 11:40:49 +09:30
Jeremy Hu b0b8edb886 Update changelogs 2019-10-20 11:02:37 +09:30
Jeremy Hu c084e28676 Update widget icon and preview image size 2019-10-20 08:28:41 +09:30
Jeremy Hu 82df4d5a87 Add model rotation toggle button 2019-10-19 22:44:36 +09:30
Jeremy Hu b7cb4ed18a Add mini buttons to set rotation degrees 2019-10-19 12:38:59 +09:30
Jeremy Hu dd371387a4 Add shortcut key O
Toggle render flat shading
2019-10-19 11:37:23 +09:30
Jeremy Hu 8e7d1ceb05 Add shortcut key C
Toggle part chamfer state
2019-10-19 10:16:00 +09:30
Jeremy Hu b6b5e67fad Change key H behaviour
Before: only toggle hovered part's visibility
After: when there is no part been hovered, all nodes will be toggled
2019-10-19 10:01:27 +09:30
Jeremy Hu c7ba9ef1a9 Add shortcut key F
Bring the part widget of current hovered part to visible area
2019-10-19 08:21:23 +09:30
Jeremy Hu 2b70f34d16 Auto scroll to selected part widget 2019-10-19 08:02:24 +09:30
Jeremy Hu e370bd5392 Add auto scroll to new added component 2019-10-18 23:50:55 +09:30
Jeremy Hu eb96caa0e6 Add reference image resource link to docs 2019-10-17 18:36:59 +09:30
Jeremy Hu c740c18a41 Add external link 2019-10-17 07:53:23 +09:30
Jeremy Hu 00e91f3f95 Add new contributor
Thanks @elkhalafy for the constant support
2019-10-15 07:56:28 +09:30
huxingyi 81696dd895 Update docs 2019-10-10 19:07:13 +09:30
huxingyi fa53462a3c Update download link to 1.0.0-beta.24 2019-10-06 16:29:43 +09:30
huxingyi b45d24f9c5 Update changelog 2019-10-06 15:26:27 +09:30
huxingyi 9e6b42ffac Fix optimized compiling options for windows 2019-10-06 13:51:45 +09:30
Jeremy Hu 74f5a081e3 Support rigging for uncombined mesh. 2019-10-03 08:21:38 +09:30
Jeremy Hu 00c05e8cb0 Add triangle islands link algorithm 2019-09-30 23:58:04 +09:30
Jeremy HU 2366bc3f6f
Update index.rst 2019-09-28 09:40:13 +09:30
Jeremy Hu c79ba9ee7c Fix texture generation 2019-09-22 13:25:43 +09:30
Jeremy Hu a5bfe83cea Add authoring tool's version info to .obj file #42
Thanks @lewislepton for the suggestion.
2019-09-22 07:42:11 +09:30
Jeremy Hu 17cb1cb059 Introduce bullet3 to support ragdoll procedural animation 2019-09-22 00:00:27 +09:30
Jeremy Hu 21fc13ce75 Add contributor: DeSink 2019-08-21 18:26:44 +09:30
Jeremy Hu ee94913c62 Limit the zoom size of the rendered widget 2019-08-21 08:29:50 +09:30
Jeremy Hu c4da15eb9e Add batch color paste #36
Thanks @SatishGodaPearl for the suggestion.
Closes #36
2019-08-20 23:59:08 +09:30
Jeremy Hu 02a2b39c58 Update download link to 1.0.0-beta.23 2019-08-19 22:38:13 +09:30
Jeremy Hu e725bdba8c Fix angle calculation 2019-08-19 21:09:21 +09:30
Jeremy Hu 74bbae57e4 Update change logs 2019-08-18 23:05:21 +09:30
Jeremy Hu 85f1251082 Fix hollow thickness UI 2019-08-18 22:48:55 +09:30
Jeremy Hu 9ed4c29b39 Add hollow thickness parameter 2019-08-18 21:32:39 +09:30
Jeremy Hu 0077986201 Adjust brush gradient fill factor 2019-08-18 14:51:10 +09:30
Jeremy Hu 3701002fac Fix default deforming scale 2019-08-18 14:28:27 +09:30
Jeremy Hu adadab65ea Remove temporary deforming maps 2019-08-18 10:43:48 +09:30
Jeremy Hu 95c3607996 Fix paint mode 2019-08-17 21:02:18 +09:30
Jeremy Hu d86a6f9b50 Fix shader on paint mode 2019-08-17 20:09:07 +09:30
Jeremy Hu 1d0f2450df Add deforming map painter
- Short cut 'D' changed meaning: from drag mode to paint mode, drag mode icon removed, but still can use space bar to invoke drag mode.
- Brush painter directly paint on part deforming map, use shift key plus mouse wheel to change the brush size, also use shift key to change paint mode(Pull/Push).
2019-08-17 19:43:11 +09:30
Jeremy Hu d27c3fb313 Update nodes ordering algorithm 2019-08-14 17:56:15 +09:30
Jeremy Hu 18b339d9d7 Merge branch 'master' of https://github.com/huxingyi/dust3d 2019-08-13 22:33:14 +09:30
Jeremy Hu d672e0688f Change nodes sort algorithm
Before, the nodes sort algorithm is not stable across different platform, this commit is trying to fix it.
2019-08-13 22:32:36 +09:30
Jeremy Hu 9112f27cbc hange nodes sort algorithm
Before, the nodes sort algorithm is not stable across different platform, this commit is trying to fix it.
2019-08-13 22:31:10 +09:30
Jeremy Hu da6861f6aa Fix build 2019-08-13 07:48:21 +09:30