huxingyi
484f6aaaba
Introduce texture painting
2020-11-18 00:01:51 +09:30
huxingyi
d6f6fb6cdf
Add metallic and roughness settings for part
...
Part deform painter got removed. Experiment color painter introduced, but not enabled yet.
2020-10-18 14:33:15 +09:30
huxingyi
37f6545de4
Update edge detection threshold for toon shaders
2020-10-17 10:40:08 +09:30
Jeremy Hu
76aa261d56
Fix shader camera pos [skip ci]
2020-04-13 22:55:04 +09:30
huxingyi
62e411d4e5
Add a toon shading option box to Preferences Widget [skip ci]
2020-04-08 19:39:16 +09:30
Jeremy Hu
55e657852c
Add menu: Export as Image
...
New feature: Exporting rendered model as png.
A offscreen render been introduced for generating normal and depth maps, which are been generated for toon shader edge detection.
2020-04-02 20:09:57 +09:30
huxingyi
120b59b45f
Add tong shader
2020-03-29 19:36:45 +09:30
huxingyi
c84bb14ada
Fix IBL shader
...
Implement DDS cubemap file reader to load the Cedar Bridge environment
cubemap file, and render IBL on core profile.
2020-03-18 23:47:09 +09:30
Jeremy Hu
7a5065865a
Set OpenGL core profile shader as default
2019-12-22 21:37:42 +09:30
Jeremy Hu
5c25d7d4f8
Move shader from source code to separated folder
2018-10-03 13:52:35 +08:00