ds3obj is the abbreviation of Dust3D Object.
It include the result mesh, rig, motions and extra informations such as nodes, edges which doesn't include in the glTF and FBX files.
- Add example model: Backpacker
To demonstrate the importing function
- Add menu: Reverse
Reverse selected edges. The direction of edge decide the base normal of
generated mesh.
- Refactor stroke mesh builder
Remove recursive calls, more consistant generated result
- Add menu: Import
Refactor outcome. Move processes of outcome to separated files, and leave the outcome class as clean as possible.
Normal export in glb format is been fixed.
Ambient occlusion baker is been temporarily removed.
The normals haven't fix yet, this commit is mainly preparing for the next coming commits about animation export.
The glTF text format abandoned for the binary format.