Many source file name and data type are prefixed by "skeleton" before, now all are refactored. The class MeshResultContext represents the outcome of mesh generation before, now we have material, pose and animation, so we just rename it as Outcome.
Tested in Blender 2.79 and Unity 2017.4.1f1
Currently, if the angle of two faces are less than 60 degrees, the normal is not averaged. This feature greatly boost the realistic look of the model.
Currently, only mesh exported. Tested in Blender 2.79 and Unity 2017.4.1f1 Personal (64bit).
Add dependencies for fbx format exporter.