Jeremy Hu
4bdbdd496a
Introduce new mesh generator: nodemesh
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Remove meshlite, introduce nodemesh: https://github.com/huxingyi/nodemesh
Now, all the codebase move to C++, no rust language dependency.
2019-02-18 22:27:18 +09:30
Jeremy Hu
dbb23b9029
Rename library name meshlite to meshlite_ffi
2018-09-28 10:45:39 +08:00
Jeremy Hu
aeca656c76
Remove trivial bones
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- Fix intermediate bone weights
- Remove trivial bones
- Introduce bullet physics engine
2018-06-19 23:49:25 +08:00
Jeremy Hu
1376af237b
Add auto uv unwrapping.
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Use https://github.com/Thekla/thekla_atlas to generate the texture.
This commit still have some issues, some faces not satisfy thekla_atlas in some cases.
- Add texture preview widget.
- Fix single node black color issue.
- Export texture in .gltf file.
- Fix node order random issue in mesh generation.
2018-05-08 00:08:19 +08:00
Jeremy Hu
9643920515
Fix UI too small and crash on bad mesh problem.
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The model generating speed may become slightly slower than the previous version because of the extra checks.
This closes #1 , and closes #3
2018-04-23 08:10:01 +08:00
huxingyi
1b38833823
Add Ubuntu 16.04.4 LTS build example
2018-04-21 16:13:00 +08:00
Jeremy Hu
454adf7b32
Add build overview docs
2018-04-18 22:05:20 +08:00
Jeremy Hu
fc4f02b05f
Add missing files
2018-04-13 22:58:20 +08:00