Commit Graph

19 Commits (776ff490ee147b2b20c8ce5addf0fe34ed95c0ae)

Author SHA1 Message Date
huxingyi 81696dd895 Update docs 2019-10-10 19:07:13 +09:30
Jeremy Hu 08fef04080 Update docs 2019-07-28 06:10:30 +09:30
Jeremy Hu ef35361c59 Add script panel docs 2019-07-27 16:17:30 +09:30
Jeremy Hu 59a59e4fb3 Update base plane docs 2019-07-27 09:50:07 +09:30
Jeremy Hu c863a7e546 Update docs of main interface and parts panel. 2019-07-27 00:08:50 +09:30
Jeremy Hu 623dda6ecf Replace parts list with parts tree and remove immature features 2018-08-27 16:50:40 +08:00
Jeremy Hu 4679381512 Add XZ switching menu item 2018-06-21 16:24:18 +08:00
Jeremy Hu 22910028e9 Add parts subtract operation.
This is useful for making hole surface. For example, without subtraction, it's difficult to make a bucket like mesh, now, you just need to copy and paste the nodes, invert it from the Parts List Panel Context Menu, then down scale and move up a little bit.
2018-06-16 14:41:52 +08:00
Jeremy Hu 35635534c2 Fix typo 2018-06-15 22:54:19 +08:00
Jeremy Hu e26095981b Add rotate operation to menu
- Add rotate 90/-90 degree to facilitate nodes editing
- Enable docs.dust3d.org domain
2018-06-15 17:58:46 +08:00
Jeremy Hu f2625a7ca2 Add more align options.
- Add local align.
- Fix crash in multiple nodes collapse case.
2018-06-02 17:34:48 +08:00
Jeremy Hu 6c10ad1ee2 Add node mark.
User can mark selected nodes as specified body location explictly. This will help the rigging step generating more reasonable result, also prepared for the future animation clip generation.
2018-05-30 09:51:38 +08:00
Jeremy Hu 078543b80e Add ambient occlusion baker.
- Add @ands 's lightmapper to generate ambient occlusion image.
- Refactor parts list UI.
- Add interpolated normal to .gltf export result.
- Remove bones preview and texture preview window(Integrated to export preview UI).
- Add export preview UI.
2018-05-10 17:16:22 +08:00
Jeremy Hu 1376af237b Add auto uv unwrapping.
Use https://github.com/Thekla/thekla_atlas to generate the texture.
This commit still have some issues, some faces not satisfy thekla_atlas in some cases.

- Add texture preview widget.
- Fix single node black color issue.
- Export texture in .gltf file.
- Fix node order random issue in mesh generation.
2018-05-08 00:08:19 +08:00
Jeremy Hu 3fef6c4463 Add auto-generated skeleton(skinned mesh) and glTF exporter.
And added a CONTRIBUTORS file to list the users who have done great work to help Dust3D become better, thank you!

@Alistair401
@hdu
@shadowndacorner
@Skullfurious
@RSDuck
@xtvjxk123456
@Zireael07
@glasyalabolas
@dlpatri

PS. please feel free to make a pull request or email me to change the ID or contact info listed in the CONTRIBUTORS file, and if you are mistakenly been missed in the file, please MUST edit this file and make a PR or email me.
2018-04-30 19:31:09 +08:00
Jeremy Hu 331051879d Add parts color configure and round-able configure.
- Add End-Round Type Toggle to Parts List Panel (Thanks @Alistair401 for proposing this feature).
- Add Parts Color Picker to Parts List Panel.
- Add Parts List Panel Context Menu to facilitate multiple parts visible toggle.
- Add Material Export to Export Menu.
- Prepare the source code for the auto skeleton exporter and uv unwrapper.
2018-04-26 10:23:22 +08:00
Jeremy Hu d930ceec96 Add alt key to enable rendered model rotate and move.
ALT + LEFT BUTTON: Rotate rendered model
ALT + SHIFT + LEFT BUTTON: Move rendered model

Thanks @Zireael07 and @glasyalabolas for proposing this feature.

Closes #4
2018-04-23 10:14:32 +08:00
Jeremy Hu cd5ee48deb Add parts list panel interface introduction 2018-04-18 20:40:34 +08:00
Jeremy Hu f77dc2cfcc Add interface overview docs 2018-04-18 15:57:48 +08:00