Commit Graph

1037 Commits (873e6423bbb48d40a8746629c50052873cf171ca)

Author SHA1 Message Date
Karl Robillard 914b6955f9 Fixes to compile on Linux (GCC 10.3.1). 2022-09-18 12:22:41 +10:00
huxingyi ce9900e221 Thanks @fohara for sponsoring 2022-02-04 22:50:54 +08:00
huxingyi 939243a7fb Thanks @kidandcat for sponsoring 2022-01-08 21:41:56 +08:00
huxingyi 8e5d622db7 Restructure the code base
Move the core function code to a dedicate folder under namespace dust3d.
Leave the application and UI code to application folder.
Remove CGAL, use our own mesh boolean algorithm and triangulating code, should have less chance to crash on bad meshes.
The overall performance of mesh combining is improved since some mesh validating code for CGAL is removed.
2021-11-18 22:58:01 +08:00
huxingyi c4936fd900 Thanks Erik Smith for the donation 2021-08-10 18:44:24 +08:00
huxingyi 2d3a96dcfe Thanks @Nobuna-no for the sponsoring 2021-04-17 19:38:54 +08:00
huxingyi 0154346f99 Thanks @wavetro for the sponsoring 2021-03-14 20:11:04 +08:00
huxingyi bd9c7aad90 Thanks @Cribby for the sponsoring 2021-03-03 22:15:18 +08:00
huxingyi 3bbca4186a Remove discourse link from README 2021-02-11 08:19:31 +08:00
huxingyi d7cdc0d4f7 Thanks Nick Friess for the donation 2021-01-09 10:56:37 +09:30
huxingyi 9274da1bab Implement recent file list
Fix #37

Thanks @SatishGodaPearl for the suggestion
2020-12-20 15:50:59 +09:30
huxingyi d42904dfff Update shortcuts for bone graphics view 2020-12-19 18:24:39 +09:30
huxingyi eae1253242 Move place of initializing class variables 2020-12-19 17:42:50 +09:30
huxingyi 1bd1d58069 Clean up 2020-12-19 15:07:44 +09:30
huxingyi aae9d3fca5 Forward declare Document 2020-12-19 11:59:24 +09:30
huxingyi 1e7057bd90 Remove poly count 2020-12-17 23:16:49 +09:30
huxingyi 62418b9340 Remove component layer 2020-12-17 22:39:46 +09:30
huxingyi 7817cde381 Remove unused markpen code 2020-12-17 21:24:11 +09:30
huxingyi fac30fc6a4 Add bone document 2020-12-16 23:41:21 +09:30
huxingyi 2495969f87 Remove unused files 2020-12-16 22:23:26 +09:30
huxingyi c492b575b1 Fix cut face list margin 2020-12-16 21:31:35 +09:30
huxingyi 0c4a552059 Unify the UI of standard cut face and user defined 2020-12-15 23:58:20 +09:30
huxingyi 77b5638de2 Remove edit menu 2020-12-13 23:58:00 +09:30
huxingyi 52252b70af Add silhouette image generator 2020-12-13 22:51:45 +09:30
huxingyi 86e2075142 Add status bar tab buttons 2020-12-12 23:29:13 +09:30
huxingyi 84cd377b52 Add status bar 2020-12-12 16:53:21 +09:30
huxingyi 9309afd587 Rename vertebrata motion 2020-12-09 22:22:07 +09:30
huxingyi 16fa029c63 Update bicycle example 2020-12-08 21:28:30 +09:30
huxingyi 996454f89b Fix node sorting
Issue: The endpoints sorting will always pick the first node because of incorrect array initialization.
Reproduce: Disable interpolation and add a part with two nodes, turn on roundend, the generated mesh will only use two nodes instead of four nodes.
2020-12-08 21:09:15 +09:30
huxingyi 0ddd76edc2 Fix background image reset
Reset background image when document switched
2020-12-08 08:27:37 +09:30
huxingyi cef6deeda3 Add preference: Interpolation enabling toggle
Disabling interpolation would remove the auto generated intermediate nodes, then reduce the generated triangles.
2020-12-07 19:47:25 +09:30
huxingyi eacc96d13b Export translation and rotation to .ds3obj
This will make no need of decompose the matrix.
This commit fixed the missing confirm dialog when exporting filename exists.
2020-12-06 15:03:46 +09:30
huxingyi 7c43ac4916 Link video from TopChannel1on1 2020-11-29 11:42:09 +09:30
huxingyi 6c9d908a76 Support new export format: .ds3obj
ds3obj is the abbreviation of Dust3D Object.
It include the result mesh, rig, motions and extra informations such as nodes, edges which doesn't include in the glTF and FBX files.
2020-11-22 17:12:33 +09:30
huxingyi a8c7f55de2 Support exporting texture images 2020-11-21 12:50:20 +09:30
huxingyi 5b84c5e7c0 Rename one texture type from Metalness to Metallic 2020-11-18 22:09:47 +09:30
huxingyi 01aa96c3bd Fix unsaved state for texture painter 2020-11-18 21:46:03 +09:30
huxingyi dbecdbe53a Fix export ready signal 2020-11-18 20:31:11 +09:30
huxingyi 74b913ddaa Fix glb blend mode 2020-11-18 19:56:46 +09:30
huxingyi f6ea8bd206 Save object in document only when locked for painting 2020-11-18 08:05:20 +09:30
huxingyi 484f6aaaba Introduce texture painting 2020-11-18 00:01:51 +09:30
huxingyi 7a52133846 Introduce procedural motion generator
Removed pose editor and motion timeline editor.
Introduced simple procedural motion generator (Added experiment walk cycle).
2020-11-09 20:16:06 +09:30
huxingyi e29bcf5619 Thanks Marcus Hilsdorf for the donation 2020-10-26 19:27:10 +09:30
huxingyi aa8601bb2e Thanks Andrea Faulds for the donation 2020-10-25 10:33:23 +09:30
huxingyi 66c10ec5c3 Update color for example screwdriver model 2020-10-22 07:02:15 +09:30
huxingyi 29355a0f74 Add reduce operation 2020-10-21 07:34:12 +09:30
huxingyi d2d50b44a6 Fix part hollow parameter lose after edge breaking 2020-10-21 07:12:29 +09:30
huxingyi d4e67eb206 Fix part tree widget background 2020-10-20 22:25:56 +09:30
huxingyi 8a79fa06de Add part path smooth interpolation
Part path set default as Centripetal Catmull-Rom spline interpolated
2020-10-20 20:51:11 +09:30
huxingyi 17e97785b3 Fix cut edges interpolation 2020-10-19 07:19:46 +09:30