Commit Graph

603 Commits (96f676cae0f94c2efeedcda07cc78b17f1da668c)

Author SHA1 Message Date
Jeremy Hu 96f676cae0 Improve UV quality
Now there are more pieces been generated during unwrapping but the overall quality is better than before.
2019-08-10 10:31:23 +09:30
Jeremy Hu 13db7ee97b Add check UV 2019-08-10 07:57:26 +09:30
Jeremy Hu a6b9ac7bf1 Scale UV by area ration 2019-08-09 22:03:42 +09:30
Jeremy Hu f5a70dfd9e Segment UV by normal 2019-08-09 19:56:31 +09:30
Jeremy Hu bde3c01da0 Add 3d mouse picker 2019-08-08 20:54:33 +09:30
Jeremy Hu c99ce31755 Add chat room invite link 2019-08-04 21:21:42 +09:30
Jeremy Hu 230a7278d7 Update install notes about MacOS 2019-08-04 14:17:53 +09:30
Jeremy Hu bc3fae63e3 Add deform map
Deform whole part according to a height map, gray(127) represent unchanged, white represent expanding, black represent shrinking.
2019-08-03 19:51:27 +09:30
Jeremy Hu f3f77bc3a8 Fix default button on Windows #41
Thanks to @joshcamas
2019-08-01 07:24:58 +09:30
Jeremy Hu 400fb0d3e9 Update application icon 2019-07-30 19:37:31 +09:30
Jeremy Hu c1eef1378e Update logo 2019-07-30 19:05:40 +09:30
Jeremy Hu e2b221533b Fix example meerkat model and disable debug output in command line 2019-07-29 17:49:01 +09:30
Jeremy Hu 7a12f78984 Fix poser failure because of incorrect translated rig bone name in Simplified Chinese. 2019-07-29 17:33:35 +09:30
Jeremy Hu fe49613d3b Update download link to 1.0.0-beta.22 2019-07-28 06:56:38 +09:30
Jeremy Hu 08fef04080 Update docs 2019-07-28 06:10:30 +09:30
Jeremy Hu 71dd8b40a9 Fix typo 2019-07-27 23:30:25 +09:30
Jeremy Hu 1215f1e457 Update change log for 1.0.0-beta.22 2019-07-27 23:27:46 +09:30
Jeremy Hu a5dc2a0482 Add Dust3D Script Reference to docs 2019-07-27 22:55:13 +09:30
Jeremy Hu 2cd3aee520 Add procedural tree to example menu 2019-07-27 17:21:45 +09:30
Jeremy Hu ef35361c59 Add script panel docs 2019-07-27 16:17:30 +09:30
huxingyi 9396df8a2c Fix missing ssl libraries for windows build
The check for updates function would not work without the missing dlls.
2019-07-26 22:48:42 -07:00
Jeremy Hu 0f411d3bd9 Fix inconsistent base normal when shape is too straight 2019-07-27 14:12:07 +09:30
Jeremy Hu a833232d3c Exposure document.canvas to javascript api 2019-07-27 10:37:07 +09:30
Jeremy Hu 59a59e4fb3 Update base plane docs 2019-07-27 09:50:07 +09:30
Jeremy Hu c863a7e546 Update docs of main interface and parts panel. 2019-07-27 00:08:50 +09:30
Jeremy Hu f0c1d13526 Fix typo and add screenshots for docs 2019-07-26 22:50:16 +09:30
Jeremy Hu 1f34b95776 Fix script variable inputs 2019-07-26 16:35:41 +09:30
Jeremy Hu 9261b7ca5e Add THREE.Vector3 and THREE.Ququaternion from three.js 2019-07-26 14:15:33 +09:30
Jeremy Hu af792a9bdc Add javascript variable inputs: Float, Int, Check, Color, Select 2019-07-26 10:50:32 +09:30
Jeremy Hu cc51fdafe0 Add menu: Check for Updates 2019-07-24 22:11:55 +09:30
Jeremy Hu d1db4029d8 Add tests to ci 2019-07-24 06:05:10 +09:30
Jeremy Hu 0b2653362a Support open/export from command line
Usage example(on MacOS):
    $ ./dust3d.app/Contents/MacOS/dust3d /Users/jeremy/Desktop/test.ds3 -o /Users/jeremy/Desktop/test.glb
    $ echo $?
2019-07-23 19:43:58 +09:30
Jeremy Hu 2c072fc083 Change script editor's text color and add new js api: document.attribute 2019-07-23 07:02:43 +09:30
Jeremy Hu 3e82ee597e Add local average base normals
The base normal of each node will be averaged by sum of all the neighbors' base normal.
2019-07-22 19:10:37 +09:30
Jeremy Hu fd7dbb2024 Optimize cut face endpoints sort algorithm 2019-07-22 18:24:55 +09:30
Jeremy Hu 54b1c95270 document.createVariable return float instead of string 2019-07-22 17:32:35 +09:30
Jeremy Hu 930b7ad4a6 Fix quickjs build on linux 2019-07-22 07:44:16 +09:30
Jeremy Hu a7758fcccd Rename quickjs folder to indicate it's modified 2019-07-21 23:42:53 +09:30
huxingyi 48540e297d Fix quickjs crash on windows 2019-07-21 05:22:10 -07:00
huxingyi f2cc4a11e1 Fix quickjs windows build 2019-07-20 04:57:26 -07:00
Jeremy Hu 63d92e7682 Add JavaScript support
This commit introduce JavaScript as nodes generation script, to procedurally generate input nodes, which usually should draw by user on the canvas.

Powered by QuickJS (https://bellard.org/quickjs/)
2019-07-20 14:04:53 +09:30
Jeremy Hu aec5acd793 Improve intermediate nodes generation
Added Intermediates nodes sometimes will make the whole part’s mesh failed to generate. This commit add a fallback option, when mesh failed to generate, the generator will try again without the intermediate nodes added.

This feature is inspired from Nico J. Dolloso’s model (https://twitter.com/nicodoll).
2019-07-20 12:12:24 +09:30
Jeremy Hu 6cd42da44e Add Epic MegaGrants Badge 2019-07-20 09:24:45 +09:30
Jeremy Hu f2b0abc33f Update change log 2019-07-12 06:17:06 +09:30
Jeremy Hu 74fda4b2f0 Update download link to 1.0.0-beta.21 2019-07-11 23:42:49 +09:30
Jeremy Hu 3318076467 Update example models 2019-07-11 22:32:38 +09:30
Jeremy Hu 013c671451 Fix intermediate nodes generation 2019-07-11 22:22:44 +09:30
Jeremy Hu 81fec2ed44 Update intermediate nodes filling threshold edge length 2019-07-11 20:50:34 +09:30
Jeremy Hu 3c2b60a8cc Fix mesh failure when direction of two nodes parallel to z axis 2019-07-11 19:54:52 +09:30
Jeremy Hu f7b865f18b Fix intermediate cut face 2019-07-11 19:25:52 +09:30