Jeremy HU
f8b2004889
Remove mesh result post processor
2022-12-11 06:16:44 +11:00
Jeremy HU
b906409ab9
Fix bone color update
2022-12-09 22:18:34 +11:00
Jeremy HU
d2bc7716f2
Show body skinning mesh
2022-12-06 20:01:22 +11:00
Jeremy HU
ce128bff1e
Update render model
2022-12-05 22:02:12 +11:00
Jeremy HU
3685caa92f
Implement bone nodes selection
2022-12-05 19:42:22 +11:00
Jeremy HU
03f1440e7d
Implement bone preview images generator
2022-12-03 23:01:11 +11:00
Jeremy HU
9475e9e0ac
Implement bone joints picking
2022-11-29 21:32:19 +11:00
Jeremy HU
d736d86969
Add document node picking edit mode
2022-11-16 20:25:31 +11:00
Jeremy HU
5b6861be44
Implement bone name edit and keep bone load order
2022-11-13 15:38:04 +11:00
Jeremy HU
797ffd0b87
Implement node bone joint mark interface
2022-11-12 09:08:02 +11:00
Jeremy HU
da277c7f80
Add bone joint mark menu
2022-11-12 07:31:49 +11:00
Jeremy HU
c9aafb6a18
Fix load bone from document
2022-11-12 06:17:39 +11:00
Jeremy HU
d4be107518
Add bone manage widgets
2022-11-11 23:06:06 +11:00
Jeremy HU
9aef6b1855
Remove skeleton prefix from node,edge,part, and component
2022-11-07 20:41:43 +11:00
Jeremy HU
358f08d593
Update section preview
2022-11-04 22:41:57 +11:00
Jeremy HU
7c9195722c
Fix texture change signal
2022-11-03 08:32:31 +11:00
Jeremy HU
7ce09d1cd6
Fix part cache
2022-10-30 19:08:03 +11:00
Jeremy HU
b18bf2f8eb
Fix theme initialization
2022-10-29 10:49:34 +11:00
Jeremy HU
f2fc58c699
Remove materials
...
Material will be integrated into part property.
2022-10-29 10:30:22 +11:00
Jeremy HU
0f44d5cf7b
Implement part uv preview
2022-10-23 14:14:30 +11:00
Jeremy HU
4fb109a583
Remove skeleton document
2022-10-22 14:11:00 +11:00
Jeremy HU
57b1a802f3
Apply webkit style clang format on code base
2022-10-18 20:35:04 +11:00
Jeremy HU
a9dd15991f
Add command line option: -toggle-color
2022-10-14 19:21:20 +11:00
Jeremy HU
873e6423bb
Safely exit after finishing command line exporting
2022-10-13 00:24:45 +11:00
Jeremy HU
9a99dd3b95
Add banana as example model
2022-10-08 13:12:04 +11:00
Jeremy HU
12197bdb44
Select component by part: shortcut F
2022-10-06 22:16:47 +11:00
Jeremy HU
24e675911e
Implement component preview image decorator
2022-10-05 22:34:56 +11:00
Jeremy HU
bc82539cf2
Add check button for adding part selection on canvas
2022-10-04 23:17:39 +11:00
Jeremy HU
9110bd5ced
Add part manage widget
2022-10-03 11:06:25 +11:00
Jeremy HU
b7b71b9c2e
Prepare for implementation of component preview grid widget
2022-10-03 06:45:46 +11:00
Jeremy HU
29f7e06701
Fix textures
2022-09-24 23:31:49 +10:00
Jeremy HU
61869d89dd
Use GL_LINES to show wireframe
2022-09-24 01:54:49 +10:00
Jeremy HU
d7a3bc7db8
Remove boost dependency
2022-09-18 17:54:55 +10:00
huxingyi
8e5d622db7
Restructure the code base
...
Move the core function code to a dedicate folder under namespace dust3d.
Leave the application and UI code to application folder.
Remove CGAL, use our own mesh boolean algorithm and triangulating code, should have less chance to crash on bad meshes.
The overall performance of mesh combining is improved since some mesh validating code for CGAL is removed.
2021-11-18 22:58:01 +08:00