Jeremy HU
f8b2004889
Remove mesh result post processor
2022-12-11 06:16:44 +11:00
Jeremy HU
d2bc7716f2
Show body skinning mesh
2022-12-06 20:01:22 +11:00
Jeremy HU
ce128bff1e
Update render model
2022-12-05 22:02:12 +11:00
Jeremy HU
03f1440e7d
Implement bone preview images generator
2022-12-03 23:01:11 +11:00
Jeremy HU
d4be107518
Add bone manage widgets
2022-11-11 23:06:06 +11:00
Jeremy HU
f2fc58c699
Remove materials
...
Material will be integrated into part property.
2022-10-29 10:30:22 +11:00
Jeremy HU
57b1a802f3
Apply webkit style clang format on code base
2022-10-18 20:35:04 +11:00
Jeremy HU
a9dd15991f
Add command line option: -toggle-color
2022-10-14 19:21:20 +11:00
Jeremy HU
873e6423bb
Safely exit after finishing command line exporting
2022-10-13 00:24:45 +11:00
Jeremy HU
24e675911e
Implement component preview image decorator
2022-10-05 22:34:56 +11:00
Jeremy HU
9110bd5ced
Add part manage widget
2022-10-03 11:06:25 +11:00
Jeremy HU
b7b71b9c2e
Prepare for implementation of component preview grid widget
2022-10-03 06:45:46 +11:00
huxingyi
8e5d622db7
Restructure the code base
...
Move the core function code to a dedicate folder under namespace dust3d.
Leave the application and UI code to application folder.
Remove CGAL, use our own mesh boolean algorithm and triangulating code, should have less chance to crash on bad meshes.
The overall performance of mesh combining is improved since some mesh validating code for CGAL is removed.
2021-11-18 22:58:01 +08:00