Before, app crash on some machines as been reported in #15 and #16, and cannot easily be reproduced on other machines, such as a virtual box guest system, which make it very hard to trace the root cause.
Now, the offline render is totally removed from the code base, instead of offline-render to image then show the image, we can directly show the parts model in the parts tree using normal opengl widget, and the result looks better than before.
- Add End-Round Type Toggle to Parts List Panel (Thanks @Alistair401 for proposing this feature).
- Add Parts Color Picker to Parts List Panel.
- Add Parts List Panel Context Menu to facilitate multiple parts visible toggle.
- Add Material Export to Export Menu.
- Prepare the source code for the auto skeleton exporter and uv unwrapper.
ALT + LEFT BUTTON: Rotate rendered model
ALT + SHIFT + LEFT BUTTON: Move rendered model
Thanks @Zireael07 and @glasyalabolas for proposing this feature.
Closes#4
> Another problem is your model seems to have an inverted Z export.
> by https://www.reddit.com/user/Skullfurious
Node coord system: Screen
Mesh generation coord system:
x-axis: --- Main Profile (Red) --->
z-axis: --- Side Profile (Green) --->
y-axis: UP
Thanks the follow reddit users:
https://www.reddit.com/user/Skullfurious