Jeremy Hu
3b8dfa3e69
Update translation
2020-04-08 23:42:36 +09:30
huxingyi
63cbfa83a5
Support importing another Dust3D document as a part
...
- Add example model: Backpacker
To demonstrate the importing function
- Add menu: Reverse
Reverse selected edges. The direction of edge decide the base normal of
generated mesh.
- Refactor stroke mesh builder
Remove recursive calls, more consistant generated result
- Add menu: Import
2020-04-08 08:45:20 +09:30
Jeremy Hu
55e657852c
Add menu: Export as Image
...
New feature: Exporting rendered model as png.
A offscreen render been introduced for generating normal and depth maps, which are been generated for toon shader edge detection.
2020-04-02 20:09:57 +09:30
Jeremy Hu
03dbe89b33
Update language item [skip ci]
2020-03-29 21:15:16 +09:30
Jeremy Hu
4c3a123086
Add example model: Cat
2020-02-29 21:29:37 +09:30
Jeremy Hu
9e7f39e0d4
Add Spanish and Italian #33
...
Thanks @azagaya and @MrAlexEsisteGia
2020-02-19 23:38:42 +09:30
Jeremy Hu
91b5f42c0b
Fix rig
2020-02-19 23:13:31 +09:30
azagaya
14051a16b3
Ad es_AR translation.
...
It may be used for other spanish locales as well.
2020-02-19 09:44:29 -03:00
Jeremy Hu
287d3f4d2e
Rewrite rig generator
...
Before this commit, the body parts are segmented by face connectivity. In this commit, the body parts are segmented by nodes connectivity. Disconnected nodes are combined before segmentation at the endpoint from the nearest neighbor parts’ node.
2020-02-09 20:42:14 +09:30
Jeremy Hu
6c01c0d07b
Remove grided mesh builder
...
This feature was been designed to make cloth mesh, however, it's not work as planned and is been replaced by the cloth simulation.
2020-01-18 21:54:54 +09:30
Jeremy Hu
9ca0102b52
Fix component renaming
2020-01-18 17:43:24 +09:30
Jeremy Hu
2e047e3d26
Add iteration setting for cloth simulation
2020-01-18 12:34:31 +09:30
Jeremy Hu
1844a897c4
Add more poly count options for remesh
2020-01-17 19:45:58 +09:30
Jeremy Hu
ec80f7bacd
Fix quickjs build on win64
...
Add back script system and fix build error on windows 64 bit system.
2020-01-16 22:37:16 +09:30
Jeremy Hu
89d49d488d
Add force and offset settings for cloth simulation
2020-01-12 22:18:44 +09:30
Jeremy Hu
8ffef700c4
Add hang effect for cloth simulation
2020-01-09 23:52:33 +09:30
Jeremy Hu
44cd33d799
Add stiffness setting for cloth simulation
2020-01-09 23:30:46 +09:30
Jeremy Hu
579fa24e1c
Add cloth simulation
...
Integrate FastMassSpring, implemented by Samer Itani(@sam007961),
Original paper: "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
2020-01-08 23:46:56 +09:30
Jeremy Hu
7ade61ab65
Add rendered model color toggle
2020-01-05 14:35:07 +09:30
Jeremy Hu
846270fa80
Add rendered model auto rotation
...
Toggle rotation from menu view
2020-01-05 08:08:16 +09:30
Jeremy Hu
66ac0b3b7f
Add remesh polycount configure
2020-01-05 00:20:10 +09:30
Jeremy Hu
2d05583937
Integrate Instant-Meshes
...
1. Drop windows 32bit support
Add windows 64bit support.
2. Remove Script(quickjs) support
The current integrated quickjs is a very old version which doesn’t support windows 64bit system. In the future, (TODO)WebAssembly should be integrate as plugin system.
3. Integrate Instant-Meshes
Instant-Meshes take less than 1 second on all three platforms.
4. Remove QuadriFlow
Current implementation of QuadriFlow is too slow (take about 5 seconds on the example model) to do realtime remeshing.
2020-01-04 19:59:10 +09:30
Jeremy Hu
4c316a5d05
Update Simplified Chinese translation for menu
2019-12-31 22:07:45 +09:30
Jeremy Hu
484e98a147
Add author: Karl Robillard
...
@WickedSmoke
2019-12-30 07:53:08 +09:30
Jeremy Hu
191dbacd89
Implement component remesh
2019-12-29 18:22:35 +09:30
Jeremy Hu
9f55f738f3
Implement marker pen
...
This commit introduce a new feature: Marker Pen
It allow user to quick draw a contour of the side view and got nodes automatically generated
2019-12-25 08:54:49 +09:30
Jeremy Hu
22373b1ed7
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
Jeremy Hu
5c34ae61ce
Add part countershading setting
...
Countershaded parts will be belly white colored.
2019-11-07 21:38:47 +09:30
Jeremy Hu
6b3fe2b04b
Update motion interpolation editor
2019-11-06 20:20:00 +09:30
Jeremy Hu
8585e8a763
Update screenshot and changelogs
2019-11-03 12:42:58 +09:30
Jeremy Hu
0abaa707f5
Add tile scale setting for texture generator
2019-11-03 09:45:20 +09:30
Jeremy Hu
1d3c4142d4
Support transparent texture
...
Add alpha channel support for color texture. The transparency is supported in render preview, export texture preview and glTF exporter.
2019-11-02 12:13:23 +09:30
Jeremy Hu
29f988aa7b
Add main window menu for auto colorize
2019-10-26 07:47:31 +09:30
Jeremy Hu
db9d8c04c0
Add auto colorize from reference image
...
Thanks @enzyme69 for the idea.
2019-10-25 23:41:17 +09:30
Jeremy Hu
82df4d5a87
Add model rotation toggle button
2019-10-19 22:44:36 +09:30
Jeremy Hu
17cb1cb059
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30
Jeremy Hu
c4da15eb9e
Add batch color paste #36
...
Thanks @SatishGodaPearl for the suggestion.
Closes #36
2019-08-20 23:59:08 +09:30
Jeremy Hu
9ed4c29b39
Add hollow thickness parameter
2019-08-18 21:32:39 +09:30
Jeremy Hu
d86a6f9b50
Fix shader on paint mode
2019-08-17 20:09:07 +09:30
Jeremy Hu
13db7ee97b
Add check UV
2019-08-10 07:57:26 +09:30
Jeremy Hu
bde3c01da0
Add 3d mouse picker
2019-08-08 20:54:33 +09:30
Jeremy Hu
bc3fae63e3
Add deform map
...
Deform whole part according to a height map, gray(127) represent unchanged, white represent expanding, black represent shrinking.
2019-08-03 19:51:27 +09:30
Jeremy Hu
cc51fdafe0
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
Jeremy Hu
63d92e7682
Add JavaScript support
...
This commit introduce JavaScript as nodes generation script, to procedurally generate input nodes, which usually should draw by user on the canvas.
Powered by QuickJS (https://bellard.org/quickjs/ )
2019-07-20 14:04:53 +09:30
Jeremy Hu
31d627bca9
Support user defined cut face per each node
...
Before this commit, the user defined cut face can only be set for whole part. Now each node could been configured a separate cut face and rotation.
2019-07-09 08:06:07 +09:30
Jeremy Hu
6b8afd2493
Update language file name
2019-06-28 22:33:49 +09:30
Jeremy Hu
1dc125ee59
Add languages/dust3d_zh-CN.ts
2019-06-27 22:15:53 +09:30