Change the part preview UI element from QOpenGLWidget to QLabel, the preview images will be generated in an offscreen render.
This fixes the create multiple QOpenGLWidgets poor performace issue.
1. Drop windows 32bit support
Add windows 64bit support.
2. Remove Script(quickjs) support
The current integrated quickjs is a very old version which doesn’t support windows 64bit system. In the future, (TODO)WebAssembly should be integrate as plugin system.
3. Integrate Instant-Meshes
Instant-Meshes take less than 1 second on all three platforms.
4. Remove QuadriFlow
Current implementation of QuadriFlow is too slow (take about 5 seconds on the example model) to do realtime remeshing.
There is a limit of 50 minutes per build job for free opensource project in travis ci.
The new version of boost 1.68 take too much time to build, this commit reduce the boost build time by avoid unessecary variants building.