Jeremy Hu
bc3fae63e3
Add deform map
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Deform whole part according to a height map, gray(127) represent unchanged, white represent expanding, black represent shrinking.
2019-08-03 19:51:27 +09:30
Jeremy Hu
cc51fdafe0
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
Jeremy Hu
63d92e7682
Add JavaScript support
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This commit introduce JavaScript as nodes generation script, to procedurally generate input nodes, which usually should draw by user on the canvas.
Powered by QuickJS (https://bellard.org/quickjs/ )
2019-07-20 14:04:53 +09:30
Jeremy Hu
31d627bca9
Support user defined cut face per each node
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Before this commit, the user defined cut face can only be set for whole part. Now each node could been configured a separate cut face and rotation.
2019-07-09 08:06:07 +09:30
Jeremy Hu
6b8afd2493
Update language file name
2019-06-28 22:33:49 +09:30
Jeremy Hu
1dc125ee59
Add languages/dust3d_zh-CN.ts
2019-06-27 22:15:53 +09:30