Commit Graph

8 Commits (bdbac96c00edc6703eb0af9c6144846bd0b7c114)

Author SHA1 Message Date
Jeremy Hu 078543b80e Add ambient occlusion baker.
- Add @ands 's lightmapper to generate ambient occlusion image.
- Refactor parts list UI.
- Add interpolated normal to .gltf export result.
- Remove bones preview and texture preview window(Integrated to export preview UI).
- Add export preview UI.
2018-05-10 17:16:22 +08:00
huxingyi d7fb742d7b Fix build 2018-05-07 10:16:58 -07:00
Jeremy Hu 331051879d Add parts color configure and round-able configure.
- Add End-Round Type Toggle to Parts List Panel (Thanks @Alistair401 for proposing this feature).
- Add Parts Color Picker to Parts List Panel.
- Add Parts List Panel Context Menu to facilitate multiple parts visible toggle.
- Add Material Export to Export Menu.
- Prepare the source code for the auto skeleton exporter and uv unwrapper.
2018-04-26 10:23:22 +08:00
Jeremy Hu a441c73f55 Add rendered model wireframe toggle action inside view mesh 2018-04-15 20:48:54 +08:00
huxingyi 534c472b53 Fix build error on vc2017 2018-04-12 01:34:00 -07:00
Jeremy Hu e1e4953dec Seperate model render view control and edit view control 2018-04-11 23:06:30 +08:00
Jeremy Hu 65b14200a5 Make part list more tidy 2018-04-07 19:51:33 +08:00
Jeremy Hu b99e0db0b2 Seperate the shader program and mesh binder to seperated source files 2018-04-02 14:05:06 +08:00