Jeremy Hu
b840482050
New improvement on UV unwrapping
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Automatically try rotating each island on 5, 15, 20, 25, 30, 35, 40, 45 degrees, and choose the best rotation.
2019-08-10 12:24:47 +09:30
Jeremy Hu
96f676cae0
Improve UV quality
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Now there are more pieces been generated during unwrapping but the overall quality is better than before.
2019-08-10 10:31:23 +09:30
Jeremy Hu
13db7ee97b
Add check UV
2019-08-10 07:57:26 +09:30
Jeremy Hu
a6b9ac7bf1
Scale UV by area ration
2019-08-09 22:03:42 +09:30
Jeremy Hu
f5a70dfd9e
Segment UV by normal
2019-08-09 19:56:31 +09:30
Jeremy Hu
bde3c01da0
Add 3d mouse picker
2019-08-08 20:54:33 +09:30
Jeremy Hu
c99ce31755
Add chat room invite link
2019-08-04 21:21:42 +09:30
Jeremy Hu
230a7278d7
Update install notes about MacOS
2019-08-04 14:17:53 +09:30
Jeremy Hu
bc3fae63e3
Add deform map
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Deform whole part according to a height map, gray(127) represent unchanged, white represent expanding, black represent shrinking.
2019-08-03 19:51:27 +09:30
Jeremy Hu
f3f77bc3a8
Fix default button on Windows #41
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Thanks to @joshcamas
2019-08-01 07:24:58 +09:30
Jeremy Hu
400fb0d3e9
Update application icon
2019-07-30 19:37:31 +09:30
Jeremy Hu
c1eef1378e
Update logo
2019-07-30 19:05:40 +09:30
Jeremy Hu
e2b221533b
Fix example meerkat model and disable debug output in command line
2019-07-29 17:49:01 +09:30
Jeremy Hu
7a12f78984
Fix poser failure because of incorrect translated rig bone name in Simplified Chinese.
2019-07-29 17:33:35 +09:30
Jeremy Hu
fe49613d3b
Update download link to 1.0.0-beta.22
2019-07-28 06:56:38 +09:30
Jeremy Hu
08fef04080
Update docs
2019-07-28 06:10:30 +09:30
Jeremy Hu
71dd8b40a9
Fix typo
2019-07-27 23:30:25 +09:30
Jeremy Hu
1215f1e457
Update change log for 1.0.0-beta.22
2019-07-27 23:27:46 +09:30
Jeremy Hu
a5dc2a0482
Add Dust3D Script Reference to docs
2019-07-27 22:55:13 +09:30
Jeremy Hu
2cd3aee520
Add procedural tree to example menu
2019-07-27 17:21:45 +09:30
Jeremy Hu
ef35361c59
Add script panel docs
2019-07-27 16:17:30 +09:30
huxingyi
9396df8a2c
Fix missing ssl libraries for windows build
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The check for updates function would not work without the missing dlls.
2019-07-26 22:48:42 -07:00
Jeremy Hu
0f411d3bd9
Fix inconsistent base normal when shape is too straight
2019-07-27 14:12:07 +09:30
Jeremy Hu
a833232d3c
Exposure document.canvas to javascript api
2019-07-27 10:37:07 +09:30
Jeremy Hu
59a59e4fb3
Update base plane docs
2019-07-27 09:50:07 +09:30
Jeremy Hu
c863a7e546
Update docs of main interface and parts panel.
2019-07-27 00:08:50 +09:30
Jeremy Hu
f0c1d13526
Fix typo and add screenshots for docs
2019-07-26 22:50:16 +09:30
Jeremy Hu
1f34b95776
Fix script variable inputs
2019-07-26 16:35:41 +09:30
Jeremy Hu
9261b7ca5e
Add THREE.Vector3 and THREE.Ququaternion from three.js
2019-07-26 14:15:33 +09:30
Jeremy Hu
af792a9bdc
Add javascript variable inputs: Float, Int, Check, Color, Select
2019-07-26 10:50:32 +09:30
Jeremy Hu
cc51fdafe0
Add menu: Check for Updates
2019-07-24 22:11:55 +09:30
Jeremy Hu
d1db4029d8
Add tests to ci
2019-07-24 06:05:10 +09:30
Jeremy Hu
0b2653362a
Support open/export from command line
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Usage example(on MacOS):
$ ./dust3d.app/Contents/MacOS/dust3d /Users/jeremy/Desktop/test.ds3 -o /Users/jeremy/Desktop/test.glb
$ echo $?
2019-07-23 19:43:58 +09:30
Jeremy Hu
2c072fc083
Change script editor's text color and add new js api: document.attribute
2019-07-23 07:02:43 +09:30
Jeremy Hu
3e82ee597e
Add local average base normals
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The base normal of each node will be averaged by sum of all the neighbors' base normal.
2019-07-22 19:10:37 +09:30
Jeremy Hu
fd7dbb2024
Optimize cut face endpoints sort algorithm
2019-07-22 18:24:55 +09:30
Jeremy Hu
54b1c95270
document.createVariable return float instead of string
2019-07-22 17:32:35 +09:30
Jeremy Hu
930b7ad4a6
Fix quickjs build on linux
2019-07-22 07:44:16 +09:30
Jeremy Hu
a7758fcccd
Rename quickjs folder to indicate it's modified
2019-07-21 23:42:53 +09:30
huxingyi
48540e297d
Fix quickjs crash on windows
2019-07-21 05:22:10 -07:00
huxingyi
f2cc4a11e1
Fix quickjs windows build
2019-07-20 04:57:26 -07:00
Jeremy Hu
63d92e7682
Add JavaScript support
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This commit introduce JavaScript as nodes generation script, to procedurally generate input nodes, which usually should draw by user on the canvas.
Powered by QuickJS (https://bellard.org/quickjs/ )
2019-07-20 14:04:53 +09:30
Jeremy Hu
aec5acd793
Improve intermediate nodes generation
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Added Intermediates nodes sometimes will make the whole part’s mesh failed to generate. This commit add a fallback option, when mesh failed to generate, the generator will try again without the intermediate nodes added.
This feature is inspired from Nico J. Dolloso’s model (https://twitter.com/nicodoll ).
2019-07-20 12:12:24 +09:30
Jeremy Hu
6cd42da44e
Add Epic MegaGrants Badge
2019-07-20 09:24:45 +09:30
Jeremy Hu
f2b0abc33f
Update change log
2019-07-12 06:17:06 +09:30
Jeremy Hu
74fda4b2f0
Update download link to 1.0.0-beta.21
2019-07-11 23:42:49 +09:30
Jeremy Hu
3318076467
Update example models
2019-07-11 22:32:38 +09:30
Jeremy Hu
013c671451
Fix intermediate nodes generation
2019-07-11 22:22:44 +09:30
Jeremy Hu
81fec2ed44
Update intermediate nodes filling threshold edge length
2019-07-11 20:50:34 +09:30
Jeremy Hu
3c2b60a8cc
Fix mesh failure when direction of two nodes parallel to z axis
2019-07-11 19:54:52 +09:30