Jeremy Hu
103ca74458
Fix crash
2019-12-30 19:58:26 +09:30
Karl Robillard
fc85ded323
Save documentWindowSize in settings to preserve window size between runs.
2019-12-29 14:47:24 -05:00
Karl Robillard
d02331d1e7
documentwindow: Add Quit menu item.
2019-12-29 13:53:51 -05:00
Jeremy Hu
191dbacd89
Implement component remesh
2019-12-29 18:22:35 +09:30
Jeremy Hu
dd628b6af7
Integrate QuadriFlow
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https://github.com/hjwdzh/QuadriFlow
2019-12-28 14:51:59 +09:30
Jeremy Hu
9f55f738f3
Implement marker pen
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This commit introduce a new feature: Marker Pen
It allow user to quick draw a contour of the side view and got nodes automatically generated
2019-12-25 08:54:49 +09:30
Jeremy Hu
7a5065865a
Set OpenGL core profile shader as default
2019-12-22 21:37:42 +09:30
Jeremy Hu
e394e3fa2a
Hide regenerate button on export widget
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There is no need to regenerate as the result mostly is the same
2019-12-22 13:30:10 +09:30
Jeremy Hu
d185f7e07a
Remove disabled and cut face parts from final result.
2019-12-21 16:33:35 +09:30
Jeremy Hu
7aaac5af07
Implement image skeleton extractor
2019-12-21 16:20:36 +09:30
Jeremy Hu
d218789d83
Add mesh recombiner optional edge loop optimization
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This optimization would make two combining edge loops move closer.
The vertex postion been updated, this will affect the quad recovery and triangle source resolver, so this optimization is been commented out currently.
2019-12-18 23:46:52 +09:30
Jeremy Hu
745c96eeb9
Include error mesh in final result
2019-12-15 12:52:24 +09:30
Jeremy Hu
40a6968599
Enable three nodes branch on gridded part
2019-12-15 11:44:04 +09:30
Jeremy Hu
0f7735e93a
Fix build
2019-12-15 09:27:51 +09:30
Jeremy Hu
22373b1ed7
Implement grid mesh builder
2019-12-14 22:58:14 +09:30
Jeremy Hu
839e081d10
Fix pose editor
2019-11-09 17:45:49 +09:30
Jeremy Hu
9f12f03d58
Fix interpolation for motion generation
2019-11-08 23:35:27 +09:30
Jeremy Hu
e2ca6ec5fa
Fix countershaded configure
2019-11-08 17:55:50 +09:30
Jeremy Hu
59fc43f900
Fix countershading mirror
2019-11-07 23:31:03 +09:30
Jeremy Hu
5c34ae61ce
Add part countershading setting
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Countershaded parts will be belly white colored.
2019-11-07 21:38:47 +09:30
Jeremy Hu
d5d46b8337
Remove remote IO protocol
2019-11-07 08:34:23 +09:30
Jeremy Hu
6b3fe2b04b
Update motion interpolation editor
2019-11-06 20:20:00 +09:30
Jeremy Hu
f351cc28e3
Fix color solubility setting for texture generation
2019-11-04 08:25:17 +09:30
Jeremy Hu
657d93ca99
Fix texture rotation
2019-11-04 07:26:30 +09:30
Jeremy Hu
ac61cee164
Add pixmap cache during texture generator
2019-11-04 00:01:13 +09:30
Jeremy Hu
67881213f4
Fix transparent setting for color texture
2019-11-03 21:20:00 +09:30
Jeremy Hu
0c7cde80b2
Fix default normal texture
2019-11-03 20:43:52 +09:30
Jeremy Hu
8585e8a763
Update screenshot and changelogs
2019-11-03 12:42:58 +09:30
Jeremy Hu
0abaa707f5
Add tile scale setting for texture generator
2019-11-03 09:45:20 +09:30
Jeremy Hu
9a587fc895
Fix color copy
2019-11-02 18:51:29 +09:30
Jeremy Hu
416ada241d
Change subdivision algorithm and fix example models
2019-11-02 16:42:05 +09:30
Jeremy Hu
1d3c4142d4
Support transparent texture
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Add alpha channel support for color texture. The transparency is supported in render preview, export texture preview and glTF exporter.
2019-11-02 12:13:23 +09:30
Jeremy Hu
9e1e632ae7
Remove undo hash check
2019-10-26 10:29:24 +09:30
Jeremy Hu
29f988aa7b
Add main window menu for auto colorize
2019-10-26 07:47:31 +09:30
Jeremy Hu
db9d8c04c0
Add auto colorize from reference image
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Thanks @enzyme69 for the idea.
2019-10-25 23:41:17 +09:30
Jeremy Hu
12a95f2e8e
Fix undo on part tree widget
2019-10-21 21:51:57 +09:30
Jeremy Hu
c084e28676
Update widget icon and preview image size
2019-10-20 08:28:41 +09:30
Jeremy Hu
82df4d5a87
Add model rotation toggle button
2019-10-19 22:44:36 +09:30
Jeremy Hu
b7cb4ed18a
Add mini buttons to set rotation degrees
2019-10-19 12:38:59 +09:30
Jeremy Hu
dd371387a4
Add shortcut key O
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Toggle render flat shading
2019-10-19 11:37:23 +09:30
Jeremy Hu
8e7d1ceb05
Add shortcut key C
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Toggle part chamfer state
2019-10-19 10:16:00 +09:30
Jeremy Hu
b6b5e67fad
Change key H behaviour
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Before: only toggle hovered part's visibility
After: when there is no part been hovered, all nodes will be toggled
2019-10-19 10:01:27 +09:30
Jeremy Hu
c7ba9ef1a9
Add shortcut key F
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Bring the part widget of current hovered part to visible area
2019-10-19 08:21:23 +09:30
Jeremy Hu
2b70f34d16
Auto scroll to selected part widget
2019-10-19 08:02:24 +09:30
Jeremy Hu
e370bd5392
Add auto scroll to new added component
2019-10-18 23:50:55 +09:30
Jeremy Hu
74f5a081e3
Support rigging for uncombined mesh.
2019-10-03 08:21:38 +09:30
Jeremy Hu
00c05e8cb0
Add triangle islands link algorithm
2019-09-30 23:58:04 +09:30
Jeremy Hu
c79ba9ee7c
Fix texture generation
2019-09-22 13:25:43 +09:30
Jeremy Hu
a5bfe83cea
Add authoring tool's version info to .obj file #42
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Thanks @lewislepton for the suggestion.
2019-09-22 07:42:11 +09:30
Jeremy Hu
17cb1cb059
Introduce bullet3 to support ragdoll procedural animation
2019-09-22 00:00:27 +09:30