Commit Graph

17 Commits (cd6a973fe72a0f030595d4e5eed93d637f1beb9b)

Author SHA1 Message Date
Jeremy Hu 8ee0dee3db Remove carve and other no-use deps 2018-04-08 16:05:12 +08:00
Jeremy Hu af451bd5ab Introduce new UI,
Introduce part list,
Add log viewer,
Add QtAwesome icons.
2018-04-07 16:44:39 +08:00
Jeremy Hu b99e0db0b2 Seperate the shader program and mesh binder to seperated source files 2018-04-02 14:05:06 +08:00
Jeremy Hu f48d6bd5f5 Seperate mesh union as single source file 2018-03-29 17:10:59 +08:00
Jeremy Hu 09d21e8935 Add skeleton snapshot support (Prepare for undo/redo feature) 2018-03-26 20:41:46 +08:00
Jeremy Hu 4c9767835f Export working model as obj 2018-03-20 15:56:49 +08:00
Jeremy Hu de0fa135fb Add CGAL library to compare with Carve 2018-03-18 07:43:04 +08:00
Jeremy Hu 425962921e Add carve library to support better mesh boolean operations 2018-03-17 17:21:17 +08:00
Jeremy Hu ff19efa188 Add project file(.ds3) reader and writer 2018-03-15 23:40:30 +08:00
Jeremy Hu 130ffdae79 Add parts loader and saver 2018-03-14 23:22:00 +08:00
Jeremy Hu 5dbff8b9e3 Add styled tab header 2018-03-14 14:43:16 +08:00
Jeremy Hu 20f4b669bb Add icons 2018-03-13 20:49:24 +08:00
Jeremy Hu ce20e49883 Add turnaround image loader 2018-03-13 14:39:36 +08:00
Jeremy Hu 5b597b0f0c Add skeleton to mesh generation(finished other side) 2018-03-12 17:41:16 +08:00
Jeremy Hu d3e82ea306 Add skeleton edit UI 2018-03-12 00:02:15 +08:00
Jeremy Hu 283e76b1b6 Add base UI layout 2018-03-11 11:18:24 +08:00
Jeremy Hu 7d8e8c4bc5 Test QOpenGLWidget example with meshlite 2018-03-10 14:57:14 +08:00