Uncombined mode could be used to avoid generation of trivial triangles. However, the result will be none-watertight if there is an uncombined mode component.
Besides adding the PBR material manager, this commit hide some unnecessary features such as toggle wireframes and toggle normal smooth.
Add a regenerate button to indicate mesh is generating by showing a spiner, user can click this button to regenerate if the final result is not good.
Please note that, we generate the texture map by default compared to before we only generate texture map when user export glTF result. Current uvunwrap library cann't handle bad mesh very well, so it will crash on the wires model.
Jezzasoft
Font family: Myriad Pro Bold
Font size: 32px
Dust3D
Font family: Klavika Bold
Font size: 48px
GIMP:
Font color: black
Adjust brightness and Contrast
Contrast: -50