Commit Graph

3 Commits (d734f5d84410f7468acf07028faf8eac631b4615)

Author SHA1 Message Date
Jeremy Hu 0abaa707f5 Add tile scale setting for texture generator 2019-11-03 09:45:20 +09:30
Jeremy Hu 208d2a0166 Cleanup
Many source file name and data type are prefixed by "skeleton" before, now all are refactored.
The class MeshResultContext represents the outcome of mesh generation before, now we have material, pose and animation, so we just rename it as Outcome.
2018-10-25 08:19:38 +08:00
Jeremy Hu 5f2a46be9c Avoid unnecessary mesh regeneration while only texture map changed 2018-10-09 17:17:44 +08:00