Commit Graph

1139 Commits (ebc72f30a0e2c1a5cfb768bd55164843aee6b7a1)

Author SHA1 Message Date
Jeremy HU ebc72f30a0 Add bone default name 2022-12-12 22:49:36 +11:00
Jeremy HU 14888f459e Fix default texture color 2022-12-12 22:35:58 +11:00
Jeremy HU aa057af886 Fix texture generator when no image specified 2022-12-12 21:38:28 +11:00
Jeremy HU a1825549bc Change pipeline trigger rule 2022-12-12 20:51:37 +11:00
Jeremy HU ff4d2c5740 Fix missing QPainterPath 2022-12-12 20:38:14 +11:00
Jeremy HU 8d9c190249 Add qt svg 2022-12-12 20:29:54 +11:00
Jeremy HU 53040b4ab9 Update Qt version 2022-12-12 20:25:41 +11:00
Jeremy HU b878114287 Add build process 2022-12-12 20:05:01 +11:00
Jeremy HU 9423400ddc Ignore whitespace diff 2022-12-12 19:58:53 +11:00
Jeremy HU d88978b9d5 Fix spaces after comment 2022-12-12 19:54:22 +11:00
Jeremy HU 9cc04a36d6 Use fixed .clang-format 2022-12-12 19:49:37 +11:00
Jeremy HU 25bac37e6f Add github workflow 2022-12-12 19:27:18 +11:00
Jeremy HU f8b2004889 Remove mesh result post processor 2022-12-11 06:16:44 +11:00
Jeremy HU 69ad5323e9 Fix incombinable result 2022-12-11 02:06:05 +11:00
Jeremy HU d23113e204 Fix bone removing 2022-12-11 00:51:17 +11:00
Jeremy HU 6b4192161e Add bone attachment edit interface 2022-12-10 23:04:44 +11:00
Jeremy HU 8007f17f08 Fix bone vertex joint binding 2022-12-10 21:07:50 +11:00
Jeremy HU f70dbc47ae Implement bone vertex weights calculation 2022-12-10 07:03:55 +11:00
Jeremy HU b906409ab9 Fix bone color update 2022-12-09 22:18:34 +11:00
Jeremy HU ffe6bce809 Update seven colors 2022-12-09 21:00:13 +11:00
Jeremy HU 18c493def6 Mix body bone color 2022-12-08 21:13:56 +11:00
Jeremy HU d2bc7716f2 Show body skinning mesh 2022-12-06 20:01:22 +11:00
Jeremy HU 8b8579d02e Fix document reset 2022-12-05 23:07:31 +11:00
Jeremy HU ce128bff1e Update render model 2022-12-05 22:02:12 +11:00
Jeremy HU 3685caa92f Implement bone nodes selection 2022-12-05 19:42:22 +11:00
Jeremy HU 6e53452dc8 Fix bone preview mesh 2022-12-04 03:58:33 +11:00
Jeremy HU 03f1440e7d Implement bone preview images generator 2022-12-03 23:01:11 +11:00
Jeremy HU ef0fe2dcfe Rename skeleton generator to bone generator 2022-12-03 17:37:15 +11:00
Jeremy HU 374f16038d Generate bone previews 2022-12-03 15:54:12 +11:00
Jeremy HU 995230db59 Save joint node id list 2022-12-01 22:42:12 +11:00
Jeremy HU f447025ede Apply bone joints 2022-12-01 22:06:45 +11:00
Jeremy HU 9475e9e0ac Implement bone joints picking 2022-11-29 21:32:19 +11:00
Jeremy HU cd963fa87d Fix double click to select all 2022-11-16 22:54:09 +11:00
Jeremy HU 12e7eacea2 Add bone nodes picking interface 2022-11-16 21:58:13 +11:00
Jeremy HU d736d86969 Add document node picking edit mode 2022-11-16 20:25:31 +11:00
Jeremy HU 0f77ed243d Divide document elements to separate file 2022-11-16 19:58:19 +11:00
Jeremy HU 6335742b17 Add skeleton generator 2022-11-14 23:31:10 +11:00
Jeremy HU 2d5e98d955 Remove unused triangle source node resolver 2022-11-14 21:53:03 +11:00
Jeremy HU 65c793e670 Fix object color 2022-11-14 21:27:06 +11:00
Jeremy HU 5fd836bfdd Collect vertex source nodes 2022-11-13 20:41:49 +11:00
Jeremy HU 34cc69f003 Remove old object nodes 2022-11-13 18:02:53 +11:00
Jeremy HU 5b6861be44 Implement bone name edit and keep bone load order 2022-11-13 15:38:04 +11:00
Jeremy HU 797ffd0b87 Implement node bone joint mark interface 2022-11-12 09:08:02 +11:00
Jeremy HU 427a692558 Move skeleton graphics items to separate source file 2022-11-12 08:24:51 +11:00
Jeremy HU da277c7f80 Add bone joint mark menu 2022-11-12 07:31:49 +11:00
Jeremy HU c9aafb6a18 Fix load bone from document 2022-11-12 06:17:39 +11:00
Jeremy HU cfc26649f2 Implement add bone button 2022-11-12 02:31:20 +11:00
Jeremy HU d4be107518 Add bone manage widgets 2022-11-11 23:06:06 +11:00
Jeremy HU c0fba4879a Add gradient background for part tools 2022-11-11 22:03:23 +11:00
Jeremy HU 79b8ac5f6a Add bone preview grid widget 2022-11-11 20:31:07 +11:00