Commit Graph

1120 Commits (ffe6bce8091180fa213da90b5918097b672db023)

Author SHA1 Message Date
Jeremy HU ffe6bce809 Update seven colors 2022-12-09 21:00:13 +11:00
Jeremy HU 18c493def6 Mix body bone color 2022-12-08 21:13:56 +11:00
Jeremy HU d2bc7716f2 Show body skinning mesh 2022-12-06 20:01:22 +11:00
Jeremy HU 8b8579d02e Fix document reset 2022-12-05 23:07:31 +11:00
Jeremy HU ce128bff1e Update render model 2022-12-05 22:02:12 +11:00
Jeremy HU 3685caa92f Implement bone nodes selection 2022-12-05 19:42:22 +11:00
Jeremy HU 6e53452dc8 Fix bone preview mesh 2022-12-04 03:58:33 +11:00
Jeremy HU 03f1440e7d Implement bone preview images generator 2022-12-03 23:01:11 +11:00
Jeremy HU ef0fe2dcfe Rename skeleton generator to bone generator 2022-12-03 17:37:15 +11:00
Jeremy HU 374f16038d Generate bone previews 2022-12-03 15:54:12 +11:00
Jeremy HU 995230db59 Save joint node id list 2022-12-01 22:42:12 +11:00
Jeremy HU f447025ede Apply bone joints 2022-12-01 22:06:45 +11:00
Jeremy HU 9475e9e0ac Implement bone joints picking 2022-11-29 21:32:19 +11:00
Jeremy HU cd963fa87d Fix double click to select all 2022-11-16 22:54:09 +11:00
Jeremy HU 12e7eacea2 Add bone nodes picking interface 2022-11-16 21:58:13 +11:00
Jeremy HU d736d86969 Add document node picking edit mode 2022-11-16 20:25:31 +11:00
Jeremy HU 0f77ed243d Divide document elements to separate file 2022-11-16 19:58:19 +11:00
Jeremy HU 6335742b17 Add skeleton generator 2022-11-14 23:31:10 +11:00
Jeremy HU 2d5e98d955 Remove unused triangle source node resolver 2022-11-14 21:53:03 +11:00
Jeremy HU 65c793e670 Fix object color 2022-11-14 21:27:06 +11:00
Jeremy HU 5fd836bfdd Collect vertex source nodes 2022-11-13 20:41:49 +11:00
Jeremy HU 34cc69f003 Remove old object nodes 2022-11-13 18:02:53 +11:00
Jeremy HU 5b6861be44 Implement bone name edit and keep bone load order 2022-11-13 15:38:04 +11:00
Jeremy HU 797ffd0b87 Implement node bone joint mark interface 2022-11-12 09:08:02 +11:00
Jeremy HU 427a692558 Move skeleton graphics items to separate source file 2022-11-12 08:24:51 +11:00
Jeremy HU da277c7f80 Add bone joint mark menu 2022-11-12 07:31:49 +11:00
Jeremy HU c9aafb6a18 Fix load bone from document 2022-11-12 06:17:39 +11:00
Jeremy HU cfc26649f2 Implement add bone button 2022-11-12 02:31:20 +11:00
Jeremy HU d4be107518 Add bone manage widgets 2022-11-11 23:06:06 +11:00
Jeremy HU c0fba4879a Add gradient background for part tools 2022-11-11 22:03:23 +11:00
Jeremy HU 79b8ac5f6a Add bone preview grid widget 2022-11-11 20:31:07 +11:00
Jeremy HU 5c9898f25b Add bone list model 2022-11-11 08:37:05 +11:00
Jeremy HU eba729d785 Save/load bone info to/from document 2022-11-09 22:41:47 +11:00
Jeremy HU b2048cfbc7 Implement more bones function 2022-11-08 23:37:55 +11:00
Jeremy HU 568bf12121 Implement bone functions 2022-11-08 08:38:05 +11:00
Jeremy HU 231d3f38cf Prepare bone functions 2022-11-07 23:13:11 +11:00
Jeremy HU 9aef6b1855 Remove skeleton prefix from node,edge,part, and component 2022-11-07 20:41:43 +11:00
Jeremy HU a84fc509a4 Remove unused snapshot flags 2022-11-06 12:55:24 +11:00
Jeremy HU 358f08d593 Update section preview 2022-11-04 22:41:57 +11:00
Jeremy HU a7b2caecfc Update slider control size 2022-11-04 22:07:20 +11:00
Jeremy HU af67dc0cd6 Fix cap UV 2022-11-04 08:35:23 +11:00
Jeremy HU 1fc2399bf6 Add section remesher and cap UV resolving 2022-11-03 23:24:35 +11:00
Jeremy HU 7c9195722c Fix texture change signal 2022-11-03 08:32:31 +11:00
Jeremy HU 3e81a4e45f Fix seam UV 2022-11-03 08:22:12 +11:00
Jeremy HU da7536ea8f Resolve seam UV coords 2022-11-02 23:12:59 +11:00
Jeremy HU 6d71e14b19 Resolve seam UV map size 2022-11-02 21:02:45 +11:00
Jeremy HU 4e861d3d2d Collect seam triangle UVs 2022-11-01 23:10:21 +11:00
Jeremy HU 1fa1e0e199 Use MeshState in MeshGenerator 2022-11-01 20:53:02 +11:00
Jeremy HU 9fe28f84df Implement mesh state combine 2022-11-01 08:37:03 +11:00
Jeremy HU cb85a56364 Add mesh state 2022-10-31 21:28:56 +11:00