Commit Graph

  • 40a6968599 Enable three nodes branch on gridded part Jeremy Hu 2019-12-15 11:44:04 +0930
  • 4f6c82d825 Remove name which already appeared in AUTHORS Jeremy Hu 2019-12-15 09:28:35 +0930
  • 0f7735e93a Fix build Jeremy Hu 2019-12-15 09:27:51 +0930
  • edff9b0b35 Add contributors Thanks @creepertron95, @johhnry Jeremy Hu 2019-12-14 23:36:15 +0930
  • 22373b1ed7 Implement grid mesh builder Jeremy Hu 2019-12-14 22:58:14 +0930
  • 839e081d10 Fix pose editor Jeremy Hu 2019-11-09 17:45:49 +0930
  • 9f12f03d58 Fix interpolation for motion generation Jeremy Hu 2019-11-08 23:35:27 +0930
  • e2ca6ec5fa Fix countershaded configure Jeremy Hu 2019-11-08 17:55:50 +0930
  • dae8fcdfc7 Update download link to 1.0.0-beta.27 Jeremy Hu 2019-11-08 08:19:47 +0930
  • 8b1fbeb691 Update changelogs Jeremy Hu 2019-11-08 07:22:37 +0930
  • fe1985a6f6 Add countershading configure to example models Jeremy Hu 2019-11-07 23:49:14 +0930
  • c040b2bc1c Update example models Jeremy Hu 2019-11-07 23:44:50 +0930
  • 59fc43f900 Fix countershading mirror Jeremy Hu 2019-11-07 23:31:03 +0930
  • 5c34ae61ce Add part countershading setting Countershaded parts will be belly white colored. Jeremy Hu 2019-11-07 21:38:47 +0930
  • d5d46b8337 Remove remote IO protocol Jeremy Hu 2019-11-07 08:34:23 +0930
  • 6b3fe2b04b Update motion interpolation editor Jeremy Hu 2019-11-06 20:20:00 +0930
  • 4c6803ad8e Fix shader metallic parameter Jeremy Hu 2019-11-05 08:15:59 +0930
  • f351cc28e3 Fix color solubility setting for texture generation Jeremy Hu 2019-11-04 08:25:17 +0930
  • 657d93ca99 Fix texture rotation Jeremy Hu 2019-11-04 07:26:30 +0930
  • ac61cee164 Add pixmap cache during texture generator Jeremy Hu 2019-11-04 00:01:13 +0930
  • 67881213f4 Fix transparent setting for color texture Jeremy Hu 2019-11-03 21:20:00 +0930
  • 0c7cde80b2 Fix default normal texture Jeremy Hu 2019-11-03 20:43:52 +0930
  • bdae2af62f Update download link to 1.0.0-beta.26 Jeremy Hu 2019-11-03 14:10:19 +0930
  • 8585e8a763 Update screenshot and changelogs Jeremy Hu 2019-11-03 12:42:58 +0930
  • 90ebcbddc1 Prepare release for 1.0.0-beta.26 Jeremy Hu 2019-11-03 12:41:10 +0930
  • 0abaa707f5 Add tile scale setting for texture generator Jeremy Hu 2019-11-03 09:45:20 +0930
  • 9a587fc895 Fix color copy Jeremy Hu 2019-11-02 18:51:29 +0930
  • 416ada241d Change subdivision algorithm and fix example models Jeremy Hu 2019-11-02 16:42:05 +0930
  • a4cab25d13 Fix ci for #45 Jeremy Hu 2019-11-02 12:30:23 +0930
  • 9414c86248 Add @creepertron95 Jeremy Hu 2019-11-02 12:21:46 +0930
  • 1bca404be4 Merge branch 'creepertron95-master' Jeremy Hu 2019-11-02 12:18:38 +0930
  • c36da85e25 Merge branch 'master' of https://github.com/creepertron95/dust3d into creepertron95-master Jeremy Hu 2019-11-02 12:17:22 +0930
  • 1d3c4142d4 Support transparent texture Add alpha channel support for color texture. The transparency is supported in render preview, export texture preview and glTF exporter. Jeremy Hu 2019-11-02 12:13:23 +0930
  • 5d512b1961 rename icon to dust3d.png creepertron95 2019-11-01 22:12:46 -0400
  • 776ff490ee
    rename icon on dust3d.desktop creepertron95 2019-11-01 21:00:53 -0500
  • 4bd14b935d Average cut face edge length Jeremy Hu 2019-11-01 22:03:10 +0930
  • 9e1e632ae7 Remove undo hash check Jeremy Hu 2019-10-26 10:29:24 +0930
  • 29f988aa7b Add main window menu for auto colorize Jeremy Hu 2019-10-26 07:47:31 +0930
  • db9d8c04c0 Add auto colorize from reference image Thanks @enzyme69 for the idea. Jeremy Hu 2019-10-25 23:41:17 +0930
  • 12a95f2e8e Fix undo on part tree widget Jeremy Hu 2019-10-21 21:51:57 +0930
  • c2807195bd Update screenshots Jeremy Hu 2019-10-20 21:17:07 +0930
  • 305921b0b1 Update download link to 1.0.0-beta.25 Jeremy Hu 2019-10-20 11:40:49 +0930
  • b0b8edb886 Update changelogs Jeremy Hu 2019-10-20 11:02:37 +0930
  • c084e28676 Update widget icon and preview image size Jeremy Hu 2019-10-20 08:28:41 +0930
  • 82df4d5a87 Add model rotation toggle button Jeremy Hu 2019-10-19 22:44:36 +0930
  • b7cb4ed18a Add mini buttons to set rotation degrees Jeremy Hu 2019-10-19 12:38:59 +0930
  • dd371387a4 Add shortcut key O Toggle render flat shading Jeremy Hu 2019-10-19 11:37:23 +0930
  • 8e7d1ceb05 Add shortcut key C Toggle part chamfer state Jeremy Hu 2019-10-19 10:16:00 +0930
  • b6b5e67fad Change key H behaviour Before: only toggle hovered part's visibility After: when there is no part been hovered, all nodes will be toggled Jeremy Hu 2019-10-19 10:01:27 +0930
  • c7ba9ef1a9 Add shortcut key F Bring the part widget of current hovered part to visible area Jeremy Hu 2019-10-19 08:21:23 +0930
  • 2b70f34d16 Auto scroll to selected part widget Jeremy Hu 2019-10-19 08:02:24 +0930
  • e370bd5392 Add auto scroll to new added component Jeremy Hu 2019-10-18 23:50:55 +0930
  • eb96caa0e6 Add reference image resource link to docs Jeremy Hu 2019-10-17 18:36:59 +0930
  • c740c18a41 Add external link Jeremy Hu 2019-10-17 07:53:23 +0930
  • 00e91f3f95 Add new contributor Thanks @elkhalafy for the constant support Jeremy Hu 2019-10-15 07:56:28 +0930
  • 81696dd895 Update docs huxingyi 2019-10-10 19:07:13 +0930
  • fa53462a3c Update download link to 1.0.0-beta.24 huxingyi 2019-10-06 16:29:43 +0930
  • b45d24f9c5 Update changelog huxingyi 2019-10-06 15:26:27 +0930
  • 9e6b42ffac Fix optimized compiling options for windows huxingyi 2019-10-06 13:51:45 +0930
  • 74f5a081e3 Support rigging for uncombined mesh. Jeremy Hu 2019-10-03 08:21:38 +0930
  • 00c05e8cb0 Add triangle islands link algorithm Jeremy Hu 2019-09-30 23:58:04 +0930
  • 2366bc3f6f
    Update index.rst Jeremy HU 2019-09-28 09:40:13 +0930
  • c79ba9ee7c Fix texture generation Jeremy Hu 2019-09-22 13:25:43 +0930
  • a5bfe83cea Add authoring tool's version info to .obj file #42 Thanks @lewislepton for the suggestion. Jeremy Hu 2019-09-22 07:42:11 +0930
  • 17cb1cb059 Introduce bullet3 to support ragdoll procedural animation Jeremy Hu 2019-09-22 00:00:27 +0930
  • 21fc13ce75 Add contributor: DeSink Jeremy Hu 2019-08-21 18:26:44 +0930
  • ee94913c62 Limit the zoom size of the rendered widget Jeremy Hu 2019-08-21 08:29:50 +0930
  • c4da15eb9e Add batch color paste #36 Thanks @SatishGodaPearl for the suggestion. Closes #36 Jeremy Hu 2019-08-20 23:59:08 +0930
  • 02a2b39c58 Update download link to 1.0.0-beta.23 Jeremy Hu 2019-08-19 22:38:13 +0930
  • e725bdba8c Fix angle calculation Jeremy Hu 2019-08-19 21:09:21 +0930
  • 74bbae57e4 Update change logs Jeremy Hu 2019-08-18 23:05:21 +0930
  • 85f1251082 Fix hollow thickness UI Jeremy Hu 2019-08-18 22:48:55 +0930
  • 9ed4c29b39 Add hollow thickness parameter Jeremy Hu 2019-08-18 21:32:39 +0930
  • 0077986201 Adjust brush gradient fill factor Jeremy Hu 2019-08-18 14:51:10 +0930
  • 3701002fac Fix default deforming scale Jeremy Hu 2019-08-18 14:28:27 +0930
  • adadab65ea Remove temporary deforming maps Jeremy Hu 2019-08-18 10:43:48 +0930
  • 95c3607996 Fix paint mode Jeremy Hu 2019-08-17 21:02:18 +0930
  • d86a6f9b50 Fix shader on paint mode Jeremy Hu 2019-08-17 20:09:07 +0930
  • 1d0f2450df Add deforming map painter - Short cut 'D' changed meaning: from drag mode to paint mode, drag mode icon removed, but still can use space bar to invoke drag mode. - Brush painter directly paint on part deforming map, use shift key plus mouse wheel to change the brush size, also use shift key to change paint mode(Pull/Push). Jeremy Hu 2019-08-17 19:43:11 +0930
  • d27c3fb313 Update nodes ordering algorithm Jeremy Hu 2019-08-14 17:56:15 +0930
  • 18b339d9d7 Merge branch 'master' of https://github.com/huxingyi/dust3d Jeremy Hu 2019-08-13 22:33:14 +0930
  • d672e0688f Change nodes sort algorithm Before, the nodes sort algorithm is not stable across different platform, this commit is trying to fix it. Jeremy Hu 2019-08-13 22:31:10 +0930
  • 9112f27cbc hange nodes sort algorithm Before, the nodes sort algorithm is not stable across different platform, this commit is trying to fix it. Jeremy Hu 2019-08-13 22:31:10 +0930
  • da6861f6aa Fix build Jeremy Hu 2019-08-13 07:48:21 +0930
  • 30fbfad8f9 Change scale factor during subdivision Jeremy Hu 2019-08-13 07:29:14 +0930
  • 42f243746e Speed up mesh generation Cache intermediate combination mesh for generation. Jeremy Hu 2019-08-12 22:47:11 +0930
  • 471a324bb3 Add UV island padding Jeremy Hu 2019-08-11 22:27:02 +0930
  • 877ef1ff4c Fix build Jeremy Hu 2019-08-10 23:51:38 +0930
  • dc33e2f11c Add setTexelSize api for simpleuv Jeremy Hu 2019-08-10 23:33:49 +0930
  • dacff70eaa Use Eigen to do vector math on UV Jeremy Hu 2019-08-10 23:12:08 +0930
  • b840482050 New improvement on UV unwrapping Automatically try rotating each island on 5, 15, 20, 25, 30, 35, 40, 45 degrees, and choose the best rotation. Jeremy Hu 2019-08-10 12:24:47 +0930
  • 96f676cae0 Improve UV quality Now there are more pieces been generated during unwrapping but the overall quality is better than before. Jeremy Hu 2019-08-10 10:31:23 +0930
  • 13db7ee97b Add check UV Jeremy Hu 2019-08-10 07:57:26 +0930
  • a6b9ac7bf1 Scale UV by area ration Jeremy Hu 2019-08-09 22:03:42 +0930
  • f5a70dfd9e Segment UV by normal Jeremy Hu 2019-08-09 19:56:31 +0930
  • bde3c01da0 Add 3d mouse picker Jeremy Hu 2019-08-08 20:54:33 +0930
  • c99ce31755 Add chat room invite link Jeremy Hu 2019-08-04 21:21:42 +0930
  • 230a7278d7 Update install notes about MacOS Jeremy Hu 2019-08-04 14:17:53 +0930
  • bc3fae63e3 Add deform map Jeremy Hu 2019-08-03 19:51:27 +0930
  • f3f77bc3a8 Fix default button on Windows #41 Thanks to @joshcamas Jeremy Hu 2019-08-01 07:24:58 +0930