1d3c4142d4Support transparent texture Add alpha channel support for color texture. The transparency is supported in render preview, export texture preview and glTF exporter.
Jeremy Hu
2019-11-02 12:13:23 +0930
5d512b1961rename icon to dust3d.png
creepertron95
2019-11-01 22:12:46 -0400
rename icon on dust3d.desktop
creepertron95
2019-11-01 21:00:53 -0500
4bd14b935dAverage cut face edge length
Jeremy Hu
2019-11-01 22:03:10 +0930
9e1e632ae7Remove undo hash check
Jeremy Hu
2019-10-26 10:29:24 +0930
29f988aa7bAdd main window menu for auto colorize
Jeremy Hu
2019-10-26 07:47:31 +0930
db9d8c04c0Add auto colorize from reference image Thanks @enzyme69 for the idea.
Jeremy Hu
2019-10-25 23:41:17 +0930
12a95f2e8eFix undo on part tree widget
Jeremy Hu
2019-10-21 21:51:57 +0930
c2807195bdUpdate screenshots
Jeremy Hu
2019-10-20 21:17:07 +0930
305921b0b1Update download link to 1.0.0-beta.25
Jeremy Hu
2019-10-20 11:40:49 +0930
b0b8edb886Update changelogs
Jeremy Hu
2019-10-20 11:02:37 +0930
c084e28676Update widget icon and preview image size
Jeremy Hu
2019-10-20 08:28:41 +0930
82df4d5a87Add model rotation toggle button
Jeremy Hu
2019-10-19 22:44:36 +0930
b7cb4ed18aAdd mini buttons to set rotation degrees
Jeremy Hu
2019-10-19 12:38:59 +0930
dd371387a4Add shortcut key O Toggle render flat shading
Jeremy Hu
2019-10-19 11:37:23 +0930
8e7d1ceb05Add shortcut key C Toggle part chamfer state
Jeremy Hu
2019-10-19 10:16:00 +0930
b6b5e67fadChange key H behaviour Before: only toggle hovered part's visibility After: when there is no part been hovered, all nodes will be toggled
Jeremy Hu
2019-10-19 10:01:27 +0930
c7ba9ef1a9Add shortcut key F Bring the part widget of current hovered part to visible area
Jeremy Hu
2019-10-19 08:21:23 +0930
2b70f34d16Auto scroll to selected part widget
Jeremy Hu
2019-10-19 08:02:24 +0930
e370bd5392Add auto scroll to new added component
Jeremy Hu
2019-10-18 23:50:55 +0930
eb96caa0e6Add reference image resource link to docs
Jeremy Hu
2019-10-17 18:36:59 +0930
c740c18a41Add external link
Jeremy Hu
2019-10-17 07:53:23 +0930
00e91f3f95Add new contributor Thanks @elkhalafy for the constant support
Jeremy Hu
2019-10-15 07:56:28 +0930
Update index.rst
Jeremy HU
2019-09-28 09:40:13 +0930
c79ba9ee7cFix texture generation
Jeremy Hu
2019-09-22 13:25:43 +0930
a5bfe83ceaAdd authoring tool's version info to .obj file #42 Thanks @lewislepton for the suggestion.
Jeremy Hu
2019-09-22 07:42:11 +0930
17cb1cb059Introduce bullet3 to support ragdoll procedural animation
Jeremy Hu
2019-09-22 00:00:27 +0930
21fc13ce75Add contributor: DeSink
Jeremy Hu
2019-08-21 18:26:44 +0930
ee94913c62Limit the zoom size of the rendered widget
Jeremy Hu
2019-08-21 08:29:50 +0930
c4da15eb9eAdd batch color paste #36 Thanks @SatishGodaPearl for the suggestion. Closes#36
Jeremy Hu
2019-08-20 23:59:08 +0930
02a2b39c58Update download link to 1.0.0-beta.23
Jeremy Hu
2019-08-19 22:38:13 +0930
e725bdba8cFix angle calculation
Jeremy Hu
2019-08-19 21:09:21 +0930
74bbae57e4Update change logs
Jeremy Hu
2019-08-18 23:05:21 +0930
85f1251082Fix hollow thickness UI
Jeremy Hu
2019-08-18 22:48:55 +0930
9ed4c29b39Add hollow thickness parameter
Jeremy Hu
2019-08-18 21:32:39 +0930
0077986201Adjust brush gradient fill factor
Jeremy Hu
2019-08-18 14:51:10 +0930
3701002facFix default deforming scale
Jeremy Hu
2019-08-18 14:28:27 +0930
adadab65eaRemove temporary deforming maps
Jeremy Hu
2019-08-18 10:43:48 +0930
95c3607996Fix paint mode
Jeremy Hu
2019-08-17 21:02:18 +0930
d86a6f9b50Fix shader on paint mode
Jeremy Hu
2019-08-17 20:09:07 +0930
1d0f2450dfAdd deforming map painter - Short cut 'D' changed meaning: from drag mode to paint mode, drag mode icon removed, but still can use space bar to invoke drag mode. - Brush painter directly paint on part deforming map, use shift key plus mouse wheel to change the brush size, also use shift key to change paint mode(Pull/Push).
Jeremy Hu
2019-08-17 19:43:11 +0930
d27c3fb313Update nodes ordering algorithm
Jeremy Hu
2019-08-14 17:56:15 +0930
d672e0688fChange nodes sort algorithm Before, the nodes sort algorithm is not stable across different platform, this commit is trying to fix it.
Jeremy Hu
2019-08-13 22:31:10 +0930
9112f27cbchange nodes sort algorithm Before, the nodes sort algorithm is not stable across different platform, this commit is trying to fix it.
Jeremy Hu
2019-08-13 22:31:10 +0930
da6861f6aaFix build
Jeremy Hu
2019-08-13 07:48:21 +0930
30fbfad8f9Change scale factor during subdivision
Jeremy Hu
2019-08-13 07:29:14 +0930
42f243746eSpeed up mesh generation Cache intermediate combination mesh for generation.
Jeremy Hu
2019-08-12 22:47:11 +0930
471a324bb3Add UV island padding
Jeremy Hu
2019-08-11 22:27:02 +0930
877ef1ff4cFix build
Jeremy Hu
2019-08-10 23:51:38 +0930
dc33e2f11cAdd setTexelSize api for simpleuv
Jeremy Hu
2019-08-10 23:33:49 +0930
dacff70eaaUse Eigen to do vector math on UV
Jeremy Hu
2019-08-10 23:12:08 +0930
b840482050New improvement on UV unwrapping Automatically try rotating each island on 5, 15, 20, 25, 30, 35, 40, 45 degrees, and choose the best rotation.
Jeremy Hu
2019-08-10 12:24:47 +0930
96f676cae0Improve UV quality Now there are more pieces been generated during unwrapping but the overall quality is better than before.
Jeremy Hu
2019-08-10 10:31:23 +0930
13db7ee97bAdd check UV
Jeremy Hu
2019-08-10 07:57:26 +0930
a6b9ac7bf1Scale UV by area ration
Jeremy Hu
2019-08-09 22:03:42 +0930
f5a70dfd9eSegment UV by normal
Jeremy Hu
2019-08-09 19:56:31 +0930
bde3c01da0Add 3d mouse picker
Jeremy Hu
2019-08-08 20:54:33 +0930
c99ce31755Add chat room invite link
Jeremy Hu
2019-08-04 21:21:42 +0930
230a7278d7Update install notes about MacOS
Jeremy Hu
2019-08-04 14:17:53 +0930
bc3fae63e3Add deform map
Jeremy Hu
2019-08-03 19:51:27 +0930
f3f77bc3a8Fix default button on Windows #41 Thanks to @joshcamas
Jeremy Hu
2019-08-01 07:24:58 +0930