// Begin License: // Copyright (C) 2006-2008 Tobias Sargeant (tobias.sargeant@gmail.com). // All rights reserved. // // This file is part of the Carve CSG Library (http://carve-csg.com/) // // This file may be used under the terms of the GNU General Public // License version 2.0 as published by the Free Software Foundation // and appearing in the file LICENSE.GPL2 included in the packaging of // this file. // // This file is provided "AS IS" with NO WARRANTY OF ANY KIND, // INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE. // End: #pragma once #include #include namespace carve { namespace colour { static inline void HSV2RGB(float H, float S, float V, float &r, float &g, float &b) { H = 6.0f * H; if (S < 5.0e-6) { r = g = b = V; return; } else { int i = (int)H; float f = H - i; float p1 = V * (1.0f - S); float p2 = V * (1.0f - S * f); float p3 = V * (1.0f - S * (1.0f - f)); switch (i) { case 0: r = V; g = p3; b = p1; return; case 1: r = p2; g = V; b = p1; return; case 2: r = p1; g = V; b = p3; return; case 3: r = p1; g = p2; b = V; return; case 4: r = p3; g = p1; b = V; return; case 5: r = V; g = p1; b = p2; return; } } r = g = b = 0.0; } } }