#ifndef SKELETON_EDIT_NODE_ITEM_H #define SKELETON_EDIT_NODE_ITEM_H #include class SkeletonEditNodeItem : public QGraphicsEllipseItem { public: SkeletonEditNodeItem(const QRectF &rect, QGraphicsItem *parent = 0); QPointF origin(); float radius(); void setHighlighted(bool highlited); void setIsNextStartNode(bool isNextStartNode); private: bool m_highlighted; bool m_isNextStartNode; void updateBorder(); }; #endif