// Copyright (c) 1999 INRIA Sophia-Antipolis (France). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // // $URL: https://github.com/CGAL/cgal/blob/v5.1/TDS_3/include/CGAL/Triangulation_utils_3.h $ // $Id: Triangulation_utils_3.h 0779373 2020-03-26T13:31:46+01:00 Sébastien Loriot // SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial // // Author(s) : Monique Teillaud #ifndef CGAL_TRIANGULATION_UTILS_3_H #define CGAL_TRIANGULATION_UTILS_3_H #include #include #include namespace CGAL { // We use the following template class in order to avoid having a static data // member of a non-template class which would require src/Triangulation_3.C . template < class T = void > struct Triangulation_utils_base_3 { static const char tab_next_around_edge[4][4]; static const int tab_vertex_triple_index[4][3]; // copied from Triangulation_utils_2.h to avoid package dependency static const int ccw_map[3]; static const int cw_map[3]; }; template < class T > const char Triangulation_utils_base_3::tab_next_around_edge[4][4] = { {5, 2, 3, 1}, {3, 5, 0, 2}, {1, 3, 5, 0}, {2, 0, 1, 5} }; template < class T > const int Triangulation_utils_base_3::tab_vertex_triple_index[4][3] = { {1, 3, 2}, {0, 2, 3}, {0, 3, 1}, {0, 1, 2} }; template < class T > const int Triangulation_utils_base_3::ccw_map[3] = {1, 2, 0}; template < class T > const int Triangulation_utils_base_3::cw_map[3] = {2, 0, 1}; // We derive from Triangulation_cw_ccw_2 because we still use cw() and ccw() // in the 2D part of the code. Ideally, this should go away when we re-use // T2D entirely. struct Triangulation_utils_3 : public Triangulation_utils_base_3<> { static int ccw(const int i) { CGAL_triangulation_precondition( i >= 0 && i < 3); return ccw_map[i]; } static int cw(const int i) { CGAL_triangulation_precondition( i >= 0 && i < 3); return cw_map[i]; } static int next_around_edge(const int i, const int j) { // index of the next cell when turning around the // oriented edge vertex(i) vertex(j) in 3d CGAL_triangulation_precondition( ( i >= 0 && i < 4 ) && ( j >= 0 && j < 4 ) && ( i != j ) ); return tab_next_around_edge[i][j]; } static int vertex_triple_index(const int i, const int j) { // indexes of the jth vertex of the facet of a cell // opposite to vertx i CGAL_triangulation_precondition( ( i >= 0 && i < 4 ) && ( j >= 0 && j < 3 ) ); return tab_vertex_triple_index[i][j]; } }; } //namespace CGAL #endif // CGAL_TRIANGULATION_UTILS_3_H