#ifndef DUST3D_FILE_FOREVER_H #define DUST3D_FILE_FOREVER_H #include #include #include class FileForever { public: static const QString *getName(const QUuid &id); static const QByteArray *getContent(const QUuid &id); static QUuid add(const QString &name, const QByteArray &content, QUuid toId=QUuid()); static void remove(const QUuid &id); }; #endif