// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_EDGE_FLAPS_H #define IGL_EDGE_FLAPS_H #include "igl_inline.h" #include namespace igl { // Determine "edge flaps": two faces on either side of a unique edge (assumes // edge-manifold mesh) // // Inputs: // F #F by 3 list of face indices // uE #uE by 2 list of edge indices into V. // EMAP #F*3 list of indices into uE, mapping each directed edge to unique // unique edge in uE // Outputs: // EF #E by 2 list of edge flaps, EF(e,0)=f means e=(i-->j) is the edge of // F(f,:) opposite the vth corner, where EI(e,0)=v. Similarly EF(e,1) " // e=(j->i) // EI #E by 2 list of edge flap corners (see above). // // See also: unique_edge_map // // TODO: This seems to be a duplicate of edge_topology.h // igl::edge_topology(V,F,etEV,etFE,etEF); // igl::edge_flaps(F,efE,efEMAP,efEF,efEI); // [~,I] = sort(efE,2) // all( efE(sub2ind(size(efE),repmat(1:size(efE,1),2,1)',I)) == etEV ) // all( efEF(sub2ind(size(efE),repmat(1:size(efE,1),2,1)',I)) == etEF ) // all(efEMAP(sub2ind(size(F),repmat(1:size(F,1),3,1)',repmat([1 2 3],size(F,1),1))) == etFE(:,[2 3 1])) IGL_INLINE void edge_flaps( const Eigen::MatrixXi & F, const Eigen::MatrixXi & uE, const Eigen::VectorXi & EMAP, Eigen::MatrixXi & EF, Eigen::MatrixXi & EI); // Only faces as input IGL_INLINE void edge_flaps( const Eigen::MatrixXi & F, Eigen::MatrixXi & uE, Eigen::VectorXi & EMAP, Eigen::MatrixXi & EF, Eigen::MatrixXi & EI); } #ifndef IGL_STATIC_LIBRARY # include "edge_flaps.cpp" #endif #endif