// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Alec Jacobson // Copyright (C) 2018 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_GRID_H #define IGL_GRID_H #include "igl_inline.h" #include namespace igl { // Construct vertices of a regular grid, suitable for input to // `igl::marching_cubes` // // Inputs: // res #res list of number of vertices along each dimension // Outputs: // GV res.array().prod() by #res list of mesh vertex positions. // template < typename Derivedres, typename DerivedGV> IGL_INLINE void grid( const Eigen::MatrixBase & res, Eigen::PlainObjectBase & GV); } #ifndef IGL_STATIC_LIBRARY # include "grid.cpp" #endif #endif