// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_READOFF_H #define IGL_READOFF_H #include "igl_inline.h" // History: // return type changed from void to bool Alec 18 Sept 2011 #ifndef IGL_NO_EIGEN # include #endif #include #include #include namespace igl { // Read a mesh from an ascii OFF file, filling in vertex positions, normals // and texture coordinates. Mesh may have faces of any number of degree // // Templates: // Scalar type for positions and vectors (will be read as double and cast // to Scalar) // Index type for indices (will be read as int and cast to Index) // Inputs: // str path to .obj file // Outputs: // V double matrix of vertex positions #V by 3 // F #F list of face indices into vertex positions // N list of vertex normals #V by 3 // C list of rgb color values per vertex #V by 3 // Returns true on success, false on errors template IGL_INLINE bool readOFF( const std::string off_file_name, std::vector > & V, std::vector > & F, std::vector > & N, std::vector > & C); // Inputs: // off_file pointer to already opened .off file // Outputs: // off_file closed file template IGL_INLINE bool readOFF( FILE * off_file, std::vector > & V, std::vector > & F, std::vector > & N, std::vector > & C); #ifndef IGL_NO_EIGEN // read mesh from a ascii off file // Inputs: // str path to .off file // Outputs: // V eigen double matrix #V by 3 // F eigen int matrix #F by 3 template IGL_INLINE bool readOFF( const std::string str, Eigen::PlainObjectBase& V, Eigen::PlainObjectBase& F); template IGL_INLINE bool readOFF( const std::string str, Eigen::PlainObjectBase& V, Eigen::PlainObjectBase& F, Eigen::PlainObjectBase& N); #endif } #ifndef IGL_STATIC_LIBRARY # include "readOFF.cpp" #endif #endif