// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Francisca Gil Ureta // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_SEGMENT_SEGMENT_INTERSECT_H #define IGL_SEGMENT_SEGMENT_INTERSECT_H #include "igl_inline.h" #include namespace igl { // Determine whether two line segments A,B intersect // A: p + t*r : t \in [0,1] // B: q + u*s : u \in [0,1] // Inputs: // p 3-vector origin of segment A // r 3-vector direction of segment A // q 3-vector origin of segment B // s 3-vector direction of segment B // eps precision // Outputs: // t scalar point of intersection along segment A, t \in [0,1] // u scalar point of intersection along segment B, u \in [0,1] // Returns true if intersection template IGL_INLINE bool segment_segment_intersect( const Eigen::PlainObjectBase &p, const Eigen::PlainObjectBase &r, const Eigen::PlainObjectBase &q, const Eigen::PlainObjectBase &s, double &t, double &u, double eps = 1e-6 ); } #ifndef IGL_STATIC_LIBRARY # include "segment_segment_intersect.cpp" #endif #endif //IGL_SEGMENT_SEGMENT_INTERSECT_H