// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Stefan Brugger // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_BOUNDARY_LOOP_H #define IGL_BOUNDARY_LOOP_H #include "igl_inline.h" #include #include namespace igl { // Compute list of ordered boundary loops for a manifold mesh. // // Templates: // Index index type // Inputs: // F #V by dim list of mesh faces // Outputs: // L list of loops where L[i] = ordered list of boundary vertices in loop i // template IGL_INLINE void boundary_loop( const Eigen::MatrixBase& F, std::vector >& L); // Compute ordered boundary loops for a manifold mesh and return the // longest loop in terms of vertices. // // Templates: // Index index type // Inputs: // F #V by dim list of mesh faces // Outputs: // L ordered list of boundary vertices of longest boundary loop // template IGL_INLINE void boundary_loop( const Eigen::MatrixBase& F, std::vector& L); // Compute ordered boundary loops for a manifold mesh and return the // longest loop in terms of vertices. // // Templates: // Index index type // Inputs: // F #V by dim list of mesh faces // Outputs: // L ordered list of boundary vertices of longest boundary loop // template IGL_INLINE void boundary_loop( const Eigen::MatrixBase& F, Eigen::PlainObjectBase& L); } #ifndef IGL_STATIC_LIBRARY # include "boundary_loop.cpp" #endif #endif