// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_UNIQUE_H #define IGL_UNIQUE_H #include "igl_inline.h" #include #include namespace igl { // Act like matlab's [C,IA,IC] = unique(X) // // Templates: // T comparable type T // Inputs: // A #A vector of type T // Outputs: // C #C vector of unique entries in A // IA #C index vector so that C = A(IA); // IC #A index vector so that A = C(IC); template IGL_INLINE void unique( const std::vector & A, std::vector & C, std::vector & IA, std::vector & IC); template IGL_INLINE void unique( const std::vector & A, std::vector & C); template < typename DerivedA, typename DerivedC, typename DerivedIA, typename DerivedIC> IGL_INLINE void unique( const Eigen::DenseBase & A, Eigen::PlainObjectBase & C, Eigen::PlainObjectBase & IA, Eigen::PlainObjectBase & IC); template < typename DerivedA, typename DerivedC> IGL_INLINE void unique( const Eigen::DenseBase & A, Eigen::PlainObjectBase & C); } #ifndef IGL_STATIC_LIBRARY # include "unique.cpp" #endif #endif