#ifndef SKELETON_GRAPHICS_VIEW_H #define SKELETON_GRAPHICS_VIEW_H #include #include #include #include #include #include #include #include #include #include #include "skeletondocument.h" #include "turnaroundloader.h" #include "theme.h" #include "util.h" class SkeletonGraphicsSelectionItem : public QGraphicsRectItem { public: SkeletonGraphicsSelectionItem() { QColor penColor = Theme::white; QPen pen(penColor); pen.setWidth(0); pen.setStyle(Qt::DashLine); setPen(pen); } void updateRange(QPointF beginPos, QPointF endPos) { setRect(QRectF(beginPos, endPos).normalized()); } }; class SkeletonGraphicsNodeItem : public QGraphicsEllipseItem { public: SkeletonGraphicsNodeItem(SkeletonProfile profile=SkeletonProfile::Unknown) : m_profile(profile), m_hovered(false), m_checked(false) { setData(0, "node"); setRadius(32); } void updateAppearance() { QColor color = Theme::white; switch (m_profile) { case SkeletonProfile::Unknown: break; case SkeletonProfile::Main: color = Theme::red; break; case SkeletonProfile::Side: color = Theme::green; break; } QColor penColor = color; penColor.setAlphaF(m_checked ? Theme::checkedAlpha : Theme::normalAlpha); QPen pen(penColor); pen.setWidth(0); setPen(pen); QColor brushColor = color; brushColor.setAlphaF((m_checked || m_hovered) ? Theme::fillAlpha : 0); QBrush brush(brushColor); setBrush(brush); } void setOrigin(QPointF point) { QPointF moveBy = point - origin(); QRectF newRect = rect(); newRect.adjust(moveBy.x(), moveBy.y(), moveBy.x(), moveBy.y()); setRect(newRect); updateAppearance(); } QPointF origin() { return QPointF(rect().x() + rect().width() / 2, rect().y() + rect().height() / 2); } float radius() { return rect().width() / 2; } void setRadius(float radius) { if (radius < 4) radius = 4; QPointF oldOrigin = origin(); setRect(oldOrigin.x() - radius, oldOrigin.y() - radius, radius * 2, radius * 2); updateAppearance(); } SkeletonProfile profile() { return m_profile; } QUuid id() { return m_uuid; } void setId(QUuid id) { m_uuid = id; } void setHovered(bool hovered) { m_hovered = hovered; updateAppearance(); } void setChecked(bool checked) { m_checked = checked; updateAppearance(); } bool checked() { return m_checked; } bool hovered() { return m_hovered; } private: QUuid m_uuid; SkeletonProfile m_profile; bool m_hovered; bool m_checked; }; class SkeletonGraphicsEdgeItem : public QGraphicsPolygonItem { public: SkeletonGraphicsEdgeItem() : m_firstItem(nullptr), m_secondItem(nullptr), m_hovered(false), m_checked(false), m_profile(SkeletonProfile::Unknown) { setData(0, "edge"); } void setEndpoints(SkeletonGraphicsNodeItem *first, SkeletonGraphicsNodeItem *second) { m_firstItem = first; m_secondItem = second; updateAppearance(); } SkeletonGraphicsNodeItem *firstItem() { return m_firstItem; } SkeletonGraphicsNodeItem *secondItem() { return m_secondItem; } void updateAppearance() { if (nullptr == m_firstItem || nullptr == m_secondItem) return; m_profile = m_firstItem->profile(); QLineF line(m_firstItem->origin(), m_secondItem->origin()); QPolygonF polygon; float radAngle = line.angle() * M_PI / 180; float dx = 2 * sin(radAngle); float dy = 2 * cos(radAngle); QPointF offset1 = QPointF(dx, dy); QPointF offset2 = QPointF(-dx, -dy); polygon << line.p1() + offset1 << line.p1() + offset2 << line.p2() + offset2 << line.p2() + offset1; setPolygon(polygon); QColor color = Theme::white; switch (m_firstItem->profile()) { case SkeletonProfile::Unknown: break; case SkeletonProfile::Main: color = Theme::red; break; case SkeletonProfile::Side: color = Theme::green; break; } QColor penColor = color; penColor.setAlphaF((m_checked || m_hovered) ? Theme::checkedAlpha : Theme::normalAlpha); QPen pen(penColor); pen.setWidth(0); setPen(pen); } QUuid id() { return m_uuid; } void setId(QUuid id) { m_uuid = id; } SkeletonProfile profile() { return m_profile; } void setHovered(bool hovered) { m_hovered = hovered; updateAppearance(); } void setChecked(bool checked) { m_checked = checked; updateAppearance(); } bool checked() { return m_checked; } bool hovered() { return m_hovered; } private: QUuid m_uuid; SkeletonGraphicsNodeItem *m_firstItem; SkeletonGraphicsNodeItem *m_secondItem; QPolygonF m_selectionPolygon; bool m_hovered; bool m_checked; SkeletonProfile m_profile; }; class SkeletonGraphicsFunctions { public: virtual bool mouseMove(QMouseEvent *event) = 0; virtual bool wheel(QWheelEvent *event) = 0; virtual bool mouseRelease(QMouseEvent *event) = 0; virtual bool mousePress(QMouseEvent *event) = 0; virtual bool mouseDoubleClick(QMouseEvent *event) = 0; virtual bool keyPress(QKeyEvent *event) = 0; }; class SkeletonGraphicsWidget : public QGraphicsView, public SkeletonGraphicsFunctions { Q_OBJECT signals: void addNode(float x, float y, float z, float radius, QUuid fromNodeId); void scaleNodeByAddRadius(QUuid nodeId, float amount); void moveNodeBy(QUuid nodeId, float x, float y, float z); void removeNode(QUuid nodeId); void setEditMode(SkeletonDocumentEditMode mode); void removeEdge(QUuid edgeId); void addEdge(QUuid fromNodeId, QUuid toNodeId); void cursorChanged(); void groupOperationAdded(); void undo(); void redo(); void paste(); void changeTurnaround(); void batchChangeBegin(); void batchChangeEnd(); void save(); void open(); void exportResult(); void breakEdge(QUuid edgeId); public: SkeletonGraphicsWidget(const SkeletonDocument *document); std::map> nodeItemMap; std::map> edgeItemMap; bool mouseMove(QMouseEvent *event); bool wheel(QWheelEvent *event); bool mouseRelease(QMouseEvent *event); bool mousePress(QMouseEvent *event); bool mouseDoubleClick(QMouseEvent *event); bool keyPress(QKeyEvent *event); bool checkSkeletonItem(QGraphicsItem *item, bool checked); static SkeletonProfile readSkeletonItemProfile(QGraphicsItem *item); void readMergedSkeletonNodeSetFromRangeSelection(std::set *nodeItemSet); void readSkeletonNodeAndEdgeIdSetFromRangeSelection(std::set *nodeIdSet, std::set *edgeIdSet); bool readSkeletonNodeAndAnyEdgeOfNodeFromRangeSelection(SkeletonGraphicsNodeItem **nodeItem, SkeletonGraphicsEdgeItem **edgeItem); bool hasSelection(); bool hasItems(); bool hasMultipleSelection(); bool hasEdgeSelection(); bool hasTwoDisconnectedNodesSelection(); protected: void mouseMoveEvent(QMouseEvent *event); void wheelEvent(QWheelEvent *event); void mouseReleaseEvent(QMouseEvent *event); void mousePressEvent(QMouseEvent *event); void mouseDoubleClickEvent(QMouseEvent *event); void keyPressEvent(QKeyEvent *event); public slots: void nodeAdded(QUuid nodeId); void edgeAdded(QUuid edgeId); void nodeRemoved(QUuid nodeId); void edgeRemoved(QUuid edgeId); void nodeRadiusChanged(QUuid nodeId); void nodeOriginChanged(QUuid nodeId); void edgeChanged(QUuid edgeId); void turnaroundChanged(); void canvasResized(); void editModeChanged(); void updateCursor(); void partVisibleStateChanged(QUuid partId); void showContextMenu(const QPoint &pos); void deleteSelected(); void selectAll(); void unselectAll(); void selectPartAll(); void cut(); void copy(); void flipHorizontally(); void flipVertically(); void removeAllContent(); void breakSelected(); void connectSelected(); void rotateSelected(int degree); void zoomSelected(float delta); void scaleSelected(float delta); void moveSelected(float byX, float byY); private slots: void turnaroundImageReady(); private: QPointF mouseEventScenePos(QMouseEvent *event); QPointF scenePosToUnified(QPointF pos); QPointF scenePosFromUnified(QPointF pos); float sceneRadiusToUnified(float radius); float sceneRadiusFromUnified(float radius); void updateTurnaround(); void updateItems(); void checkRangeSelection(); void clearRangeSelection(); void removeItem(QGraphicsItem *item); QVector2D centerOfNodeItemSet(const std::set &set); bool isSingleNodeSelected(); void addItemToRangeSelection(QGraphicsItem *item); void removeItemFromRangeSelection(QGraphicsItem *item); private: QGraphicsPixmapItem *m_backgroundItem; const SkeletonDocument *m_document; bool m_turnaroundChanged; TurnaroundLoader *m_turnaroundLoader; bool m_dragStarted; QPoint m_lastGlobalPos; bool m_moveStarted; QPointF m_lastScenePos; SkeletonGraphicsNodeItem *m_cursorNodeItem; SkeletonGraphicsEdgeItem *m_cursorEdgeItem; SkeletonGraphicsNodeItem *m_addFromNodeItem; SkeletonGraphicsNodeItem *m_hoveredNodeItem; SkeletonGraphicsEdgeItem *m_hoveredEdgeItem; float m_lastAddedX; float m_lastAddedY; float m_lastAddedZ; SkeletonGraphicsSelectionItem *m_selectionItem; QPointF m_rangeSelectionStartPos; bool m_rangeSelectionStarted; std::set m_rangeSelectionSet; bool m_mouseEventFromSelf; bool m_moveHappened; int m_lastRot; }; class SkeletonGraphicsContainerWidget : public QWidget { Q_OBJECT signals: void containerSizeChanged(QSize size); public: SkeletonGraphicsContainerWidget() : m_graphicsWidget(nullptr) { } void resizeEvent(QResizeEvent *event) override { if (m_graphicsWidget && m_graphicsWidget->size() != event->size()) emit containerSizeChanged(event->size()); } void setGraphicsWidget(SkeletonGraphicsWidget *graphicsWidget) { m_graphicsWidget = graphicsWidget; } private: SkeletonGraphicsWidget *m_graphicsWidget; }; #endif