// Copyright (c) 1997 INRIA Sophia-Antipolis (France). // All rights reserved. // // This file is part of CGAL (www.cgal.org). // You can redistribute it and/or modify it under the terms of the GNU // General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // Licensees holding a valid commercial license may use this file in // accordance with the commercial license agreement provided with the software. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // // $URL$ // $Id$ // SPDX-License-Identifier: GPL-3.0+ // // // Author(s) : Mariette Yvinec #ifndef CGAL_TRIANGULATION_DS_FACE_2_H #define CGAL_TRIANGULATION_DS_FACE_2_H #include #include #include namespace CGAL { template < class Fb > class Triangulation_ds_face_2 : public Fb { public: typedef typename Fb::Triangulation_data_structure Tds; typedef typename Tds::Vertex Vertex; typedef typename Tds::Face Face; typedef typename Tds::Vertex_handle Vertex_handle; typedef typename Tds::Face_handle Face_handle; public : // creators Triangulation_ds_face_2() : Fb() {} Triangulation_ds_face_2(Vertex_handle v0, Vertex_handle v1, Vertex_handle v2) : Fb(v0,v1,v2) {} Triangulation_ds_face_2(Vertex_handle v0, Vertex_handle v1, Vertex_handle v2, Face_handle n0, Face_handle n1, Face_handle n2) : Fb(v0,v1,v2,n0,n1,n2) {} Triangulation_ds_face_2( const Face& f) : Fb(f) {} static int ccw(int i) {return Triangulation_cw_ccw_2::ccw(i);} static int cw(int i) {return Triangulation_cw_ccw_2::cw(i);} Vertex_handle mirror_vertex(int i) const; int mirror_index(int i) const; bool is_valid(bool verbose = false, int level = 0) const; }; template < class Fb > inline typename Triangulation_ds_face_2::Vertex_handle Triangulation_ds_face_2:: mirror_vertex(int i) const { CGAL_triangulation_precondition ( this->neighbor(i) != Face_handle() && this->dimension() >= 1); //return neighbor(i)->vertex(neighbor(i)->index(this->handle())); return this->neighbor(i)->vertex(mirror_index(i)); } template < class Fb > inline int Triangulation_ds_face_2:: mirror_index(int i) const { // return the index of opposite vertex in neighbor(i); CGAL_triangulation_precondition (this->neighbor(i) != Face_handle() && this->dimension() >= 1); if (this->dimension() == 1) { return 1 - (this->neighbor(i)->index(this->vertex(1-i))); } return this->ccw( this->neighbor(i)->index(this->vertex(this->ccw(i)))); } template < class Fb > bool Triangulation_ds_face_2:: is_valid(bool verbose, int level) const { bool result = Fb::is_valid(verbose, level); for(int i = 0; i <= this->dimension(); i++) { Face_handle n = this->neighbor(i); // the strange formulation in case dimension()==2 // is used to handle the cases of TDS allowing // two faces with two common edges int in; if (this->dimension() == 0) in = 0; else in = mirror_index(i); result = result && ( this == &*(n->neighbor(in)) ); switch(this->dimension()) { case 0 : break; case 1 : result = result && in == 1-i; result = result && ( this->vertex(1-i) == n->vertex(1-in)); break; case 2 : result = result && ( this->vertex(cw(i)) == n->vertex(ccw(in))) && ( this->vertex(ccw(i)) == n->vertex(cw(in))); break; } } return result; } } //namespace CGAL #endif //CGAL_TRIANGULATION_DS_FACE_2_H