#ifndef DUST3D_APPLICATION_MONOCHROME_MESH_H_ #define DUST3D_APPLICATION_MONOCHROME_MESH_H_ #include #include #include "monochrome_opengl_vertex.h" class MonochromeMesh { public: MonochromeMesh(const MonochromeMesh &mesh); MonochromeMesh(MonochromeMesh &&mesh); MonochromeMesh(const dust3d::Object &object); const MonochromeOpenGLVertex *lineVertices(); int lineVertexCount(); private: std::vector m_lineVertices; }; #endif