// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Daniele Panozzo // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_PNG_WRITE_PNG_H #define IGL_PNG_WRITE_PNG_H #include "../igl_inline.h" #include #include namespace igl { namespace png { // Writes an image to a png file // // Input: // R,G,B,A texture channels // Output: // png_file path to .png file // Returns true on success, false on failure // IGL_INLINE bool writePNG ( const Eigen::Matrix& R, const Eigen::Matrix& G, const Eigen::Matrix& B, const Eigen::Matrix& A, const std::string png_file ); } } #ifndef IGL_STATIC_LIBRARY # include "writePNG.cpp" #endif #endif