/**************************************************************************** Copyright (c) 2018 GeometryFactory Sarl (France). Copyright (C) 2002-2014 Gilles Debunne. All rights reserved. This file is part of a fork of the QGLViewer library version 2.7.0. http://www.libqglviewer.com - contact@libqglviewer.com This file may be used under the terms of the GNU General Public License version 3.0 as published by the Free Software Foundation and appearing in the LICENSE file included in the packaging of this file. This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. *****************************************************************************/ // $URL$ // $Id$ // SPDX-License-Identifier: GPL-3.0 #ifndef VIEWER_ACTIONS_H #define VIEWER_ACTIONS_H namespace CGAL{ namespace qglviewer { /*! Defines the different actions that can be associated with a keyboard shortcut using setShortcut(). See the keyboard page for details. */ enum KeyboardAction { DRAW_AXIS, DRAW_GRID, DISPLAY_FPS, ENABLE_TEXT, EXIT_VIEWER, CAMERA_MODE, FULL_SCREEN, ANIMATION, HELP, EDIT_CAMERA, MOVE_CAMERA_LEFT, MOVE_CAMERA_RIGHT, MOVE_CAMERA_UP, MOVE_CAMERA_DOWN, INCREASE_FLYSPEED, DECREASE_FLYSPEED }; /*! Defines the different mouse handlers: camera() or manipulatedFrame(). Used by setMouseBinding(), setMouseBinding(Qt::KeyboardModifiers modifiers, Qt::MouseButtons, ClickAction, bool, int) and setWheelBinding() to define which handler receives the mouse events. */ enum MouseHandler { CAMERA, FRAME }; /*! Defines the possible actions that can be binded to a mouse click using setMouseBinding(Qt::KeyboardModifiers, Qt::MouseButtons, ClickAction, bool, int). See the mouse page for details. */ enum ClickAction { NO_CLICK_ACTION, ZOOM_ON_PIXEL, ZOOM_TO_FIT, SELECT, RAP_FROM_PIXEL, RAP_IS_CENTER, CENTER_FRAME, CENTER_SCENE, SHOW_ENTIRE_SCENE, ALIGN_FRAME, ALIGN_CAMERA }; /*! Defines the possible actions that can be binded to a mouse action (a click, followed by a mouse displacement). These actions may be binded to the camera() or to the manipulatedFrame() (see CGAL::QGLViewer::MouseHandler) using setMouseBinding(). */ enum MouseAction { NO_MOUSE_ACTION, ROTATE, ZOOM, TRANSLATE, MOVE_FORWARD, LOOK_AROUND, MOVE_BACKWARD, SCREEN_ROTATE, ROLL, DRIVE, SCREEN_TRANSLATE, ZOOM_ON_REGION }; enum SnapShotBackground { CURRENT_BACKGROUND=0, TRANSPARENT_BACKGROUND, CHOOSE_BACKGROUND }; }} #endif // VIEWER_ACTIONS_H