// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_COLUMN_TO_QUATS_H #define IGL_COLUMN_TO_QUATS_H #include "igl_inline.h" #include #include #include #include namespace igl { // "Columnize" a list of quaternions (q1x,q1y,q1z,q1w,q2x,q2y,q2z,q2w,...) // // Inputs: // Q n*4-long list of coefficients // Outputs: // vQ n-long list of quaternions // Returns false if n%4!=0 IGL_INLINE bool column_to_quats( const Eigen::VectorXd & Q, std::vector< Eigen::Quaterniond,Eigen::aligned_allocator > & vQ); } #ifndef IGL_STATIC_LIBRARY # include "column_to_quats.cpp" #endif #endif