// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_IS_PLANAR_H #define IGL_IS_PLANAR_H #include "igl_inline.h" #include namespace igl { // Determine if a set of points lies on the XY plane // // Inputs: // V #V by dim list of vertex positions // Return true if a mesh has constant value of 0 in z coordinate // // Known bugs: Doesn't determine if vertex is flat if it doesn't lie on the // XY plane. IGL_INLINE bool is_planar(const Eigen::MatrixXd & V); } #ifndef IGL_STATIC_LIBRARY # include "is_planar.cpp" #endif #endif