// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2016 Oded Stein // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_LOOP_H #define IGL_LOOP_H #include #include #include namespace igl { // LOOP Given the triangle mesh [V, F], where n_verts = V.rows(), computes // newV and a sparse matrix S s.t. [newV, newF] is the subdivided mesh where // newV = S*V. // // Inputs: // n_verts an integer (number of mesh vertices) // F an m by 3 matrix of integers of triangle faces // Outputs: // S a sparse matrix (will become the subdivision matrix) // newF a matrix containing the new faces template < typename DerivedF, typename SType, typename DerivedNF> IGL_INLINE void loop( const int n_verts, const Eigen::PlainObjectBase & F, Eigen::SparseMatrix& S, Eigen::PlainObjectBase & NF); // LOOP Given the triangle mesh [V, F], computes number_of_subdivs steps of loop subdivision and outputs the new mesh [newV, newF] // // Inputs: // V an n by 3 matrix of vertices // F an m by 3 matrix of integers of triangle faces // number_of_subdivs an integer that specifies how many subdivision steps to do // Outputs: // NV a matrix containing the new vertices // NF a matrix containing the new faces template < typename DerivedV, typename DerivedF, typename DerivedNV, typename DerivedNF> IGL_INLINE void loop( const Eigen::PlainObjectBase& V, const Eigen::PlainObjectBase& F, Eigen::PlainObjectBase& NV, Eigen::PlainObjectBase& NF, const int number_of_subdivs = 1); } #ifndef IGL_STATIC_LIBRARY # include "loop.cpp" #endif #endif