// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2013 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_REMOVE_DUPLICATES_H #define IGL_REMOVE_DUPLICATES_H #include "igl_inline.h" #include namespace igl { // [ NV, NF ] = remove_duplicates( V,F,epsilon ) // Merge the duplicate vertices from V, fixing the topology accordingly // // Input: // V,F: mesh description // epsilon: minimal distance to consider two vertices identical // // Output: // NV, NF: new mesh without duplicate vertices // template // IGL_INLINE void remove_duplicates( // const Eigen::Matrix &V, // const Eigen::Matrix &F, // Eigen::Matrix &NV, // Eigen::Matrix &NF, // Eigen::Matrix &I, // const double epsilon = 2.2204e-15); template IGL_INLINE void remove_duplicates( const Eigen::PlainObjectBase &V, const Eigen::PlainObjectBase &F, Eigen::PlainObjectBase &NV, Eigen::PlainObjectBase &NF, Eigen::Matrix &I, const double epsilon = 2.2204e-15); } #ifndef IGL_STATIC_LIBRARY # include "remove_duplicates.cpp" #endif #endif