// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2014 Daniele Panozzo // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_ROTATE_VECTORS_H #define IGL_ROTATE_VECTORS_H #include "igl_inline.h" #include namespace igl { // Rotate the vectors V by A radians on the tangent plane spanned by B1 and // B2 // // Inputs: // V #V by 3 eigen Matrix of vectors // A #V eigen vector of rotation angles or a single angle to be applied // to all vectors // B1 #V by 3 eigen Matrix of base vector 1 // B2 #V by 3 eigen Matrix of base vector 2 // // Output: // Returns the rotated vectors // IGL_INLINE Eigen::MatrixXd rotate_vectors( const Eigen::MatrixXd& V, const Eigen::VectorXd& A, const Eigen::MatrixXd& B1, const Eigen::MatrixXd& B2); } #ifndef IGL_STATIC_LIBRARY # include "rotate_vectors.cpp" #endif #endif