// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Alec Jacobson // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_TRIANGLE_FAN_H #define IGL_TRIANGLE_FAN_H #include "igl_inline.h" #include namespace igl { // Given a list of faces tessellate all of the "exterior" edges forming another // list of // // Inputs: // E #E by simplex_size-1 list of exterior edges (see exterior_edges.h) // Outputs: // cap #cap by simplex_size list of "faces" tessellating the boundary edges template IGL_INLINE void triangle_fan( const Eigen::MatrixBase & E, Eigen::PlainObjectBase & cap); // In-line version IGL_INLINE Eigen::MatrixXi triangle_fan( const Eigen::MatrixXi & E); } #ifndef IGL_STATIC_LIBRARY # include "triangle_fan.cpp" #endif #endif